# AudioToolAgent: An Agentic Framework for Audio-Language Models

arXiv: https://arxiv.org/abs/2510.02995 · HTML: https://mlsanity.com/paper/2510.02995/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Oct 2025.

## Built on by (most cited first, 7 of 7)

- [The Interspeech 2026 Audio Reasoning Challenge: Evaluating Reasoning Process Quality for Audio Reasoning Models and Agents](https://mlsanity.com/paper/2602.14224/) (2026)
- [AudioRouter: Data Efficient Audio Understanding via RL based Dual Reasoning](https://mlsanity.com/paper/2602.10439/) (2026)
- [Audio-Visual Intelligence in Large Foundation Models](https://mlsanity.com/paper/2605.04045/) (2026)
- [A Survey on Foundations and Frontiers of Multimodal Agentic Frameworks: Techniques and Applications](https://mlsanity.com/paper/2608.20379/) (2026)
- [Multi-Source Evidence Fusion for Audio Question Answering](https://mlsanity.com/paper/2603.17822/) (2026)
- [Do Audio LLMs Listen Before They Act? Diagnosing Acoustic-Context Gating in Voice Agents](https://mlsanity.com/paper/2609.32536/) (2026)
- [SEAR: Spoofing Evidence-Grounded Audio Reasoning Benchmark for Audio Language Models](https://mlsanity.com/paper/2609.39847/) (2026)

## Abstract (arXiv)

Large Audio-Language Models (LALMs) perform well on audio understanding tasks but lack multistep reasoning and tool-calling found in recent Large Language Models (LLMs). This paper presents AudioToolAgent, a framework that coordinates audio-language models as tools via a central LLM agent that accesses tool adapters for audio question answering and speech-to-text. The agent reasons about which tools to invoke, how to formulate follow-up queries, and how to arbitrate conflicting tool outputs, without accessing the audio. Experiments with MMAU, MMAR, and MMAU-Pro show state-of-the-art accuracy: up to 77.50% in MMAU, 77.00% in MMAR, and 61.90% in MMAU-Pro. Shapley-based analysis identifies effective agent-tool combinations. The code and reproduction materials are available at https://github.com/GLJS/AudioToolAgent.
