# Global Convergence of Policy Gradient for Entropy Regularized Linear-Quadratic Control with Multiplicative Noise

arXiv: https://arxiv.org/abs/2510.02896 · HTML: https://mlsanity.com/paper/2510.02896/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 13 of its 26 references that are in the map.
- First posted on arXiv 3 Oct 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 13 of 13)

- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Global Convergence of Policy Gradient Methods for the Linear Quadratic Regulator](https://mlsanity.com/paper/1801.05039/) (2018)
- [A unified view of entropy-regularized Markov decision processes](https://mlsanity.com/paper/1705.07798/) (2017)
- [Understanding the impact of entropy on policy optimization](https://mlsanity.com/paper/1811.11214/) (2018)
- [Policy Gradient Methods for the Noisy Linear Quadratic Regulator over a Finite Horizon](https://mlsanity.com/paper/2011.10300/) (2020)
- [Convergence of policy gradient methods for finite-horizon exploratory linear-quadratic control problems](https://mlsanity.com/paper/2211.00617/) (2022)
- [Thompson Sampling for Linear-Quadratic Control Problems](https://mlsanity.com/paper/1703.08972/) (2017)
- [DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess](https://mlsanity.com/paper/1711.09667/) (2017)
- [Fast Policy Learning for Linear Quadratic Control with Entropy Regularization](https://mlsanity.com/paper/2311.14168/) (2023)
- [Stochastic Linear Quadratic Optimal Control Problem: A Reinforcement Learning Method](https://mlsanity.com/paper/2011.14516/) (2020)
- [Model-free optimal control of discrete-time systems with additive and multiplicative noises](https://mlsanity.com/paper/2008.08734/) (2020)
- [Learning robust control for LQR systems with multiplicative noise via policy gradient](https://mlsanity.com/paper/1905.13547/) (2019)

## Abstract (arXiv)

Reinforcement Learning (RL) has emerged as a powerful framework for sequential decision-making in dynamic environments, particularly when system parameters are unknown. This paper investigates RL-based control for entropy-regularized linear-quadratic (LQ) control problems with multiplicative noise over an infinite time horizon. First, we adapt the regularized policy gradient (RPG) algorithm to stochastic optimal control settings, proving that despite the non-convexity of the problem, RPG converges globally under conditions of gradient domination and almost-smoothness. Second, based on zero-order optimization approach, we introduce a novel model free RL algorithm: Sample-based regularized policy gradient (SB-RPG). SB-RPG operates without knowledge of system parameters yet still retains strong theoretical guarantees of global convergence. Our model leverages entropy regularization to address the exploration versus exploitation trade-off inherent in RL. Numerical simulations validate the theoretical results and demonstrate the efficiency of SB-RPG in unknown-parameters environments.
