# Behavioral Geometric Supervision Aligns Video Foundation Models with Human Social Perception

arXiv: https://arxiv.org/abs/2510.01502 · HTML: https://mlsanity.com/paper/2510.01502/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 45 references that are in the map.
- First posted on arXiv 1 Oct 2025.

## Builds on (most cited first, 23 of 23)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [MPNet: Masked and Permuted Pre-training for Language Understanding](https://mlsanity.com/paper/2004.09297/) (2020)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding](https://mlsanity.com/paper/2109.14084/) (2021)
- [DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data](https://mlsanity.com/paper/2306.09344/) (2023)
- [A Survey of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2312.14925/) (2023)
- [Moments in Time Dataset: one million videos for event understanding](https://mlsanity.com/paper/1801.03150/) (2018)
- [All in One: Exploring Unified Video-Language Pre-training](https://mlsanity.com/paper/2203.07303/) (2022)
- [T2V-Turbo-v2: Enhancing Video Generation Model Post-Training through Data, Reward, and Conditional Guidance Design](https://mlsanity.com/paper/2410.05677/) (2024)
- [Large language models predict human sensory judgments across six modalities](https://mlsanity.com/paper/2302.01308/) (2023)
- [Improving Dynamic Object Interactions in Text-to-Video Generation with AI Feedback](https://mlsanity.com/paper/2412.02617/) (2024)
- [Improving neural network representations using human similarity judgments](https://mlsanity.com/paper/2306.04507/) (2023)
- [PHASE: PHysically-grounded Abstract Social Events for Machine Social Perception](https://mlsanity.com/paper/2103.01933/) (2021)
- [Dimensions underlying the representational alignment of deep neural networks with humans](https://mlsanity.com/paper/2406.19087/) (2024)
- [When Does Perceptual Alignment Benefit Vision Representations?](https://mlsanity.com/paper/2410.10817/) (2024)
- [VIBE: Video-Input Brain Encoder for fMRI Response Modeling](https://mlsanity.com/paper/2507.17958/) (2025)
- [AdaViP: Aligning Multi-modal LLMs via Adaptive Vision-enhanced Preference Optimization](https://mlsanity.com/paper/2504.15619/) (2025)
- [OViP: Online Vision-Language Preference Learning for VLM Hallucination](https://mlsanity.com/paper/2505.15963/) (2025)

## Abstract (arXiv)

Current video foundation models, including the strongest self-supervised models such as V-JEPA2, fail to capture how humans organize social information in dynamic scenes. For example, across a range of diverse vision models tested, none were able to predict human similarity judgments to social video clips as well as a sentence embedding model of the caption text (MPNet). We show this gap in vision model performance can be closed by a compact behavioral supervisory signal. We introduce behavioral geometric supervision (BGS): a hybrid objective that constrains local and global pairwise embedding geometry to match the relational similarity structure across videos. We apply this method using a new human similarity dataset, containing 49,484 odd-one-out judgments from 250 naturalistic social video clips, and low-rank adaptation across four ViT backbones (V-JEPA 2/2.1, TimeSformer, VideoMAE, and CLIP). We find that one of the best fine-tuned models, V-JEPA 2.1, nearly triples in performance compared to the pre-trained baseline and reaches close to the noise ceiling, exceeding the strongest sentence-embedding baseline. In addition, finetuned models (i) capture unique variance in human judgments that caption-based language embeddings do not, (ii) develop interpretable social-affective attributes (valence, arousal, and dominance) despite never being trained on any of these attributes, (iii) zero-shot transfer to a separate dataset of out-of-distribution abstract social interactions, and (iv) shift spatial attention from scene context to socially informative regions (faces, gaze, and interacting bodies). A matched language-distillation control fails to reproduce these gains, ruling out caption transfer as the mechanism. Our results show how a modest amount of human behavioral data can steer video models toward human-like social visual understanding.
