# GUI-KV: Efficient GUI Agents via KV Cache with Spatio-Temporal Awareness

arXiv: https://arxiv.org/abs/2510.00536 · HTML: https://mlsanity.com/paper/2510.00536/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 25 of its 30 references that are in the map.
- First posted on arXiv 1 Oct 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)
- Efficient LLM inference and serving / [Visual token pruning in multimodal models](https://mlsanity.com/inference/visual-token-pruning-in-multimodal-models/)

## Builds on (most cited first, 25 of 25)

- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Efficient Streaming Language Models with Attention Sinks](https://mlsanity.com/paper/2309.17453/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [On Layer Normalization in the Transformer Architecture](https://mlsanity.com/paper/2002.04745/) (2020)
- [SnapKV: LLM Knows What You are Looking for Before Generation](https://mlsanity.com/paper/2404.14469/) (2024)
- [Vision Transformers Need Registers](https://mlsanity.com/paper/2309.16588/) (2023)
- [H2O: Heavy-Hitter Oracle for Efficient Generative Inference of Large Language Models](https://mlsanity.com/paper/2306.14048/) (2023)
- [An Image is Worth 1/2 Tokens After Layer 2: Plug-and-Play Inference Acceleration for Large Vision-Language Models](https://mlsanity.com/paper/2403.06764/) (2024)
- [KIVI: A Tuning-Free Asymmetric 2bit Quantization for KV Cache](https://mlsanity.com/paper/2402.02750/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [PyramidKV: Dynamic KV Cache Compression based on Pyramidal Information Funneling](https://mlsanity.com/paper/2406.02069/) (2024)
- [LLaVA-PruMerge: Adaptive Token Reduction for Efficient Large Multimodal Models](https://mlsanity.com/paper/2403.15388/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [MobileVLM V2: Faster and Stronger Baseline for Vision Language Model](https://mlsanity.com/paper/2402.03766/) (2024)
- [GEAR: An Efficient KV Cache Compression Recipe for Near-Lossless Generative Inference of LLM](https://mlsanity.com/paper/2403.05527/) (2024)
- [PyramidInfer: Pyramid KV Cache Compression for High-throughput LLM Inference](https://mlsanity.com/paper/2405.12532/) (2024)
- [LOOK-M: Look-Once Optimization in KV Cache for Efficient Multimodal Long-Context Inference](https://mlsanity.com/paper/2406.18139/) (2024)
- [MADTP: Multimodal Alignment-Guided Dynamic Token Pruning for Accelerating Vision-Language Transformer](https://mlsanity.com/paper/2403.02991/) (2024)
- [VL-Cache: Sparsity and Modality-Aware KV Cache Compression for Vision-Language Model Inference Acceleration](https://mlsanity.com/paper/2410.23317/) (2024)
- [MEDA: Dynamic KV Cache Allocation for Efficient Multimodal Long-Context Inference](https://mlsanity.com/paper/2502.17599/) (2025)

## Built on by (most cited first, 11 of 11)

- [Environment Scaling for Interactive Agentic Experience Collection: A Survey](https://mlsanity.com/paper/2511.09586/) (2025)
- [Video-Based Reward Modeling for Computer-Use Agents](https://mlsanity.com/paper/2603.10178/) (2026)
- [Mem-W: Latent Memory-Native GUI Agents](https://mlsanity.com/paper/2605.09317/) (2026)
- [ST-Lite: Training-Free KV Cache Compression with Spatio-Trajectory Guidance for Long-Horizon GUI Agents](https://mlsanity.com/paper/2603.00188/) (2026)
- [AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtrees](https://mlsanity.com/paper/2605.19260/) (2026)
- [STaR-KV: Spatio-Temporal Adaptive Re-weighting for KV Cache Compression in GUI Vision-Language Models](https://mlsanity.com/paper/2606.01790/) (2026)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [Rethinking Inference-Time Scaling in Local Computer-Use Agents: Failure Modes and Compute Tradeoffs](https://mlsanity.com/paper/2607.28573/) (2026)
- [StepReflect: Structured UI Transition Reflection for Mobile GUI Agents](https://mlsanity.com/paper/2608.05587/) (2026)
- [Efficient GUI Agents: A Systems Survey of Observation, Memory, Action, and Runtime Optimization](https://mlsanity.com/paper/2609.02309/) (2026)
- [TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents](https://mlsanity.com/paper/2609.10297/) (2026)

## Abstract (arXiv)

Graphical user interface (GUI) agents built on vision-language models have emerged as a promising approach to automate human-computer workflows. However, they also face the inefficiency challenge as they process long sequences of high-resolution screenshots and solving long-horizon tasks, making inference slow, costly and memory-bound. While key-value (KV) caching can mitigate this, storing the full cache is prohibitive for image-heavy contexts. Existing cache-compression methods are sub-optimal as they do not account for the spatial and temporal redundancy of GUIs. In this work, we first analyze attention patterns in GUI agent workloads and find that, unlike in natural images, attention sparsity is uniformly high across all transformer layers. This insight motivates a simple uniform budget allocation strategy, which we show empirically outperforms more complex layer-varying schemes. Building on this, we introduce GUI-KV, a plug-and-play KV cache compression method for GUI agents that requires no retraining. GUI-KV combines two novel techniques: (i) spatial saliency guidance, which augments attention scores with the L2 norm of hidden states to better preserve semantically important visual tokens, and (ii) temporal redundancy scoring, which projects previous frames' keys onto the current frame's key subspace to preferentially prune redundant history. Across standard GUI agent benchmarks and models, GUI-KV outperforms competitive KV compression baselines, closely matching full-cache accuracy at modest budgets. Notably, in a 5-screenshot setting on the AgentNetBench benchmark, GUI-KV reduces decoding FLOPs by 38.9% while increasing step accuracy by 4.1% over the full-cache baseline. These results demonstrate that exploiting GUI-specific redundancies enables efficient and reliable agent performance.
