# Object-AVEdit: An Object-level Audio-Visual Editing Model

arXiv: https://arxiv.org/abs/2510.00050 · HTML: https://mlsanity.com/paper/2510.00050/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 48 references that are in the map.
- First posted on arXiv 27 Sep 2025.

## Builds on (most cited first, 30 of 43)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis](https://mlsanity.com/paper/2010.05646/) (2020)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation](https://mlsanity.com/paper/2211.12572/) (2022)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Clotho: An Audio Captioning Dataset](https://mlsanity.com/paper/1910.09387/) (2019)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [FSD50K: An Open Dataset of Human-Labeled Sound Events](https://mlsanity.com/paper/2010.00475/) (2020)
- [Video-P2P: Video Editing with Cross-attention Control](https://mlsanity.com/paper/2303.04761/) (2023)
- [An Edit Friendly DDPM Noise Space: Inversion and Manipulations](https://mlsanity.com/paper/2304.06140/) (2023)
- [Taming Rectified Flow for Inversion and Editing](https://mlsanity.com/paper/2411.04746/) (2024)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [MotionDirector: Motion Customization of Text-to-Video Diffusion Models](https://mlsanity.com/paper/2310.08465/) (2023)
- [Taming Visually Guided Sound Generation](https://mlsanity.com/paper/2110.08791/) (2021)
- [RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models](https://mlsanity.com/paper/2312.04524/) (2023)
- [Text-to-Text Pre-Training for Data-to-Text Tasks](https://mlsanity.com/paper/2005.10433/) (2020)
- [JavisDiT: Joint Audio-Video Diffusion Transformer with Hierarchical Spatio-Temporal Prior Synchronization](https://mlsanity.com/paper/2503.23377/) (2025)

## Built on by (most cited first, 14 of 14)

- [Explore How to Inject Beneficial Noise in MLLMs](https://mlsanity.com/paper/2511.12917/) (2025)
- [AVI-Edit: Audio-sync Video Instance Editing with Granularity-Aware Mask Refiner](https://mlsanity.com/paper/2512.10571/) (2025)
- [Rectified Noise: A Generative Model Using Positive-incentive Noise](https://mlsanity.com/paper/2511.07911/) (2025)
- [Laytrol: Preserving Pretrained Knowledge in Layout Control for Multimodal Diffusion Transformers](https://mlsanity.com/paper/2511.07934/) (2025)
- [InstructAV2AV: Instruction-Guided Audio-Video Joint Editing](https://mlsanity.com/paper/2605.18467/) (2026)
- [Schrodinger Audio-Visual Editor: Object-Level Audiovisual Removal](https://mlsanity.com/paper/2512.12875/) (2025)
- [Audio-Visual Intelligence in Large Foundation Models](https://mlsanity.com/paper/2605.04045/) (2026)
- [JoVA: Unified Multimodal Learning for Joint Video-Audio Generation and Editing](https://mlsanity.com/paper/2512.13677/) (2025)
- [AVE-Compass: Towards Holistic Evaluation for Audio-Video Editing Abilities](https://mlsanity.com/paper/2607.24821/) (2026)
- [CoLM: Collaborative Large Models via A Client-Server Paradigm](https://mlsanity.com/paper/2511.06991/) (2025)
- [AVENUE: Audio-Video EditiNg Understanding and Evaluation](https://mlsanity.com/paper/2609.04253/) (2026)
- [TV-AudioRemover: Joint Text-Visual Guided Sound Removal with Multi-Task Hard-Mixture Curriculum](https://mlsanity.com/paper/2609.25864/) (2026)
- [Joint and Cross-Modal Video-Audio Generation and Editing: A Unified Formulation and Design Taxonomy](https://mlsanity.com/paper/2609.34381/) (2026)
- [AVIO: Learning to Add and Remove Sounding Objects in Audiovisual Scenes](https://mlsanity.com/paper/2609.36503/) (2026)

## Abstract (arXiv)

There is a high demand for audio-visual editing in video post-production and the film making field. While numerous models have explored audio and video editing, they struggle with object-level audio-visual operations. Specifically, object-level audio-visual editing requires the ability to perform object addition, replacement, and removal across both audio and visual modalities, while preserving the structural information of the source instances during the editing process. In this paper, we present Object-AVEdit, achieving the object-level audio-visual editing based on the inversion-regeneration paradigm. To achieve the object-level controllability during editing, we develop a word-to-sounding-object well-aligned audio generation model, bridging the gap in object-controllability between audio and current video generation models. Meanwhile, to achieve the better structural information preservation and object-level editing effect, we propose an inversion-regeneration holistically-optimized editing algorithm, ensuring both information retention during the inversion and better regeneration effect. Extensive experiments demonstrate that our editing model achieved advanced results in both audio-video object-level editing tasks with fine audio-visual semantic alignment. In addition, our developed audio generation model also achieved advanced performance. More results on our project page: https://gewu-lab.github.io/ObjectAVEdit-website/.
