# HilbertA: Hilbert Attention for Image Generation with Diffusion Models

arXiv: https://arxiv.org/abs/2509.26538 · HTML: https://mlsanity.com/paper/2509.26538/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 20 of its 25 references that are in the map.
- First posted on arXiv 30 Sep 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 20 of 20)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Longformer: The Long-Document Transformer](https://mlsanity.com/paper/2004.05150/) (2020)
- [FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning](https://mlsanity.com/paper/2307.08691/) (2023)
- [Rethinking Attention with Performers](https://mlsanity.com/paper/2009.14794/) (2020)
- [Generating Long Sequences with Sparse Transformers](https://mlsanity.com/paper/1904.10509/) (2019)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [Native Sparse Attention: Hardware-Aligned and Natively Trainable Sparse Attention](https://mlsanity.com/paper/2502.11089/) (2025)
- [Reconstruction vs. Generation: Taming Optimization Dilemma in Latent Diffusion Models](https://mlsanity.com/paper/2501.01423/) (2025)
- [MInference 1.0: Accelerating Pre-filling for Long-Context LLMs via Dynamic Sparse Attention](https://mlsanity.com/paper/2407.02490/) (2024)
- [MoBA: Mixture of Block Attention for Long-Context LLMs](https://mlsanity.com/paper/2502.13189/) (2025)
- [XAttention: Block Sparse Attention with Antidiagonal Scoring](https://mlsanity.com/paper/2503.16428/) (2025)
- [CLEAR: Conv-Like Linearization Revs Pre-Trained Diffusion Transformers Up](https://mlsanity.com/paper/2412.16112/) (2024)
- [Scalable Visual State Space Model with Fractal Scanning](https://mlsanity.com/paper/2405.14480/) (2024)

## Built on by (most cited first, 1 of 1)

- [DFSAttn: Dynamic Fine-grained Sparse Attention for Efficient Video Generation](https://mlsanity.com/paper/2605.23445/) (2026)

## Abstract (arXiv)

Designing sparse attention for diffusion transformers requires reconciling two-dimensional spatial locality with GPU efficiency, a trade-off that current methods struggle to achieve. Existing approaches enforce two-dimensional spatial locality but often incur uncoalesced memory access. We present HilbertA, a 2D-aware and GPU-efficient sparse attention mechanism. HilbertA reorders image tokens along Hilbert curves to achieve a contiguous memory layout while preserving spatial neighborhoods, and employs a sliding schedule across layers to enable long-range information propagation without repeated or uncoalesced memory access. To further enhance cross-tile communication and positional awareness, HilbertA introduces a small central shared region. Implemented in Triton, HilbertA delivers comparable image quality with significant acceleration over prior methods on Flux.1-dev, demonstrating the feasibility of hardware-aligned two-dimensional sparse attention for high-resolution image generation. HilbertA delivers attention speedups of 2.3× when generating 1024× 1024 images, and up to 4.17× at 2048× 2048, while achieving image quality comparable to or surpassing baselines.
