# Post-Training Quantization via Residual Truncation and Zero Suppression for Diffusion Models

arXiv: https://arxiv.org/abs/2509.26436 · HTML: https://mlsanity.com/paper/2509.26436/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion foundations and sampling, one of 14 directions in Diffusion models.
- Builds on 26 of its 30 references that are in the map.
- First posted on arXiv 30 Sep 2025.

## Placed in

- Diffusion models / [Diffusion foundations and sampling](https://mlsanity.com/diffusion/diffusion-foundations-and-sampling/)

## Builds on (most cited first, 26 of 26)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [Deep Compression: Compressing Deep Neural Networks with Pruning, Trained Quantization and Huffman Coding](https://mlsanity.com/paper/1510.00149/) (2015)
- [LSUN: Construction of a Large-scale Image Dataset using Deep Learning with Humans in the Loop](https://mlsanity.com/paper/1506.03365/) (2015)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Adversarial Diffusion Distillation](https://mlsanity.com/paper/2311.17042/) (2023)
- [Learned Step Size Quantization](https://mlsanity.com/paper/1902.08153/) (2019)
- [Up or Down? Adaptive Rounding for Post-Training Quantization](https://mlsanity.com/paper/2004.10568/) (2020)
- [BRECQ: Pushing the Limit of Post-Training Quantization by Block Reconstruction](https://mlsanity.com/paper/2102.05426/) (2021)
- [PixArt-Sigma: Weak-to-Strong Training of Diffusion Transformer for 4K Text-to-Image Generation](https://mlsanity.com/paper/2403.04692/) (2024)
- [Q-Diffusion: Quantizing Diffusion Models](https://mlsanity.com/paper/2302.04304/) (2023)
- [Post-training Quantization on Diffusion Models](https://mlsanity.com/paper/2211.15736/) (2022)
- [Playground v2.5: Three Insights towards Enhancing Aesthetic Quality in Text-to-Image Generation](https://mlsanity.com/paper/2402.17245/) (2024)
- [PTQD: Accurate Post-Training Quantization for Diffusion Models](https://mlsanity.com/paper/2305.10657/) (2023)
- [SVDQuant: Absorbing Outliers by Low-Rank Components for 4-Bit Diffusion Models](https://mlsanity.com/paper/2411.05007/) (2024)
- [A Picture is Worth More Than 77 Text Tokens: Evaluating CLIP-Style Models on Dense Captions](https://mlsanity.com/paper/2312.08578/) (2023)
- [TFMQ-DM: Temporal Feature Maintenance Quantization for Diffusion Models](https://mlsanity.com/paper/2311.16503/) (2023)
- [Quantization without Tears](https://mlsanity.com/paper/2411.13918/) (2024)
- [DGQ: Distribution-Aware Group Quantization for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2501.04304/) (2025)

## Built on by (most cited first, 1 of 1)

- [When W4A4 Breaks Camouflaged Object Detection: Token-Group Dual-Constraint Activation Quantization](https://mlsanity.com/paper/2604.16855/) (2026)

## Abstract (arXiv)

Diffusion models achieve high-quality image generation but face deployment challenges due to their high computational requirements. Although 8-bit outlier-aware post-training quantization (PTQ) matches full-precision performance, extending PTQ to 4 bits remains challenging. Larger step sizes in 4-bit quantization amplify rounding errors in dense, low-magnitude activations, leading to the loss of fine-grained textures. We hypothesize that not only outliers but also small activations are critical for texture fidelity. To this end, we propose Quantization via Residual Truncation and Zero Suppression (QuaRTZ), a 4-bit PTQ scheme for diffusion models. QuaRTZ applies 8-bit min-max quantization for outlier handling and compresses to 4 bits via leading-zero suppression to retain LSBs, thereby preserving texture details. Our approach reduces rounding errors and improves quantization efficiency by balancing outlier preservation and LSB precision. Both theoretical derivations and empirical evaluations demonstrate the generalizability of QuaRTZ across diverse activation distributions. Notably, 4-bit QuaRTZ achieves an FID of 6.98 on FLUX.1-schnell, outperforming SVDQuant that requires auxiliary FP16 branches.
