# Vector sketch animation generation with differentiable motion trajectories

arXiv: https://arxiv.org/abs/2509.25857 · HTML: https://mlsanity.com/paper/2509.25857/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 42 of its 77 references that are in the map.
- First posted on arXiv 30 Sep 2025.

## Builds on (most cited first, 30 of 42)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Holistically-Nested Edge Detection](https://mlsanity.com/paper/1504.06375/) (2015)
- [U2-Net: Going Deeper with Nested U-Structure for Salient Object Detection](https://mlsanity.com/paper/2005.09007/) (2020)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders](https://mlsanity.com/paper/2106.14843/) (2021)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [Layered Neural Atlases for Consistent Video Editing](https://mlsanity.com/paper/2109.11418/) (2021)
- [Im2Vec: Synthesizing Vector Graphics without Vector Supervision](https://mlsanity.com/paper/2102.02798/) (2021)
- [VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models](https://mlsanity.com/paper/2211.11319/) (2022)
- [CoDeF: Content Deformation Fields for Temporally Consistent Video Processing](https://mlsanity.com/paper/2308.07926/) (2023)
- [SVGDreamer: Text Guided SVG Generation with Diffusion Model](https://mlsanity.com/paper/2312.16476/) (2023)
- [Photo-Sketching: Inferring Contour Drawings from Images](https://mlsanity.com/paper/1901.00542/) (2019)
- [CLIPascene: Scene Sketching with Different Types and Levels of Abstraction](https://mlsanity.com/paper/2211.17256/) (2022)
- [CLIPasso: Semantically-Aware Object Sketching](https://mlsanity.com/paper/2202.05822/) (2022)
- [DiffSketcher: Text Guided Vector Sketch Synthesis through Latent Diffusion Models](https://mlsanity.com/paper/2306.14685/) (2023)
- [Breathing Life Into Sketches Using Text-to-Video Priors](https://mlsanity.com/paper/2311.13608/) (2023)
- [LVOS: A Benchmark for Large-scale Long-term Video Object Segmentation](https://mlsanity.com/paper/2404.19326/) (2024)
- [B'ezierSketch: A generative model for scalable vector sketches](https://mlsanity.com/paper/2007.02190/) (2020)
- [A Method for Animating Children's Drawings of the Human Figure](https://mlsanity.com/paper/2303.12741/) (2023)

## Abstract (arXiv)

Sketching is a direct and inexpensive means of visual expression. Though image-based sketching has been well studied, video-based sketch animation generation is still very challenging due to the temporal coherence requirement. In this paper, we propose a novel end-to-end automatic generation approach for vector sketch animation. To solve the flickering issue, we introduce a Differentiable Motion Trajectory (DMT) representation that describes the frame-wise movement of stroke control points using differentiable polynomial-based trajectories. DMT enables global semantic gradient propagation across multiple frames, significantly improving the semantic consistency and temporal coherence, and producing high-framerate output. DMT employs a Bernstein basis to balance the sensitivity of polynomial parameters, thus achieving more stable optimization. Instead of implicit fields, we introduce sparse track points for explicit spatial modeling, which improves efficiency and supports long-duration video processing. Evaluations on DAVIS and LVOS datasets demonstrate the superiority of our approach over SOTA methods. Cross-domain validation on 3D models and text-to-video data confirms the robustness and compatibility of our approach.
