# Galton's Law of Mediocrity: Why Large Language Models Regress to the Mean and Fail at Creativity in Advertising

arXiv: https://arxiv.org/abs/2509.25767 · HTML: https://mlsanity.com/paper/2509.25767/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 29 references that are in the map.
- First posted on arXiv 30 Sep 2025.

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Can Large Language Models Be an Alternative to Human Evaluations?](https://mlsanity.com/paper/2305.01937/) (2023)
- [Scaling Data-Constrained Language Models](https://mlsanity.com/paper/2305.16264/) (2023)
- [Homogenization Effects of Large Language Models on Human Creative Ideation](https://mlsanity.com/paper/2402.01536/) (2024)
- [Are Large Language Models Capable of Generating Human-Level Narratives?](https://mlsanity.com/paper/2407.13248/) (2024)
- [On the Creativity of Large Language Models](https://mlsanity.com/paper/2304.00008/) (2023)
- [Human Creativity in the Age of LLMs: Randomized Experiments on Divergent and Convergent Thinking](https://mlsanity.com/paper/2410.03703/) (2024)
- [We're Different, We're the Same: Creative Homogeneity Across LLMs](https://mlsanity.com/paper/2501.19361/) (2025)
- [Benchmarking Language Model Creativity: A Case Study on Code Generation](https://mlsanity.com/paper/2407.09007/) (2024)
- [Visual Large Language Models for Generalized and Specialized Applications](https://mlsanity.com/paper/2501.02765/) (2025)
- [Creativity Has Left the Chat: The Price of Debiasing Language Models](https://mlsanity.com/paper/2406.05587/) (2024)
- [Generating Interesting Scientific Ideas using Knowledge Graphs and LLMs: Evaluations with 100 Research Group Leaders](https://mlsanity.com/paper/2405.17044/) (2024)
- [Evaluating Creative Short Story Generation in Humans and Large Language Models](https://mlsanity.com/paper/2411.02316/) (2024)
- [Not-Just-Scaling Laws: Towards a Better Understanding of the Downstream Impact of Language Model Design Decisions](https://mlsanity.com/paper/2503.03862/) (2025)
- [Has the Creativity of Large-Language Models peaked? An analysis of inter- and intra-LLM variability](https://mlsanity.com/paper/2504.12320/) (2025)

## Abstract (arXiv)

Large language models (LLMs) generate fluent text yet often default to safe, generic phrasing, raising doubts about their ability to handle creativity. We formalize this tendency as a Galton-style regression to the mean in language and evaluate it using a creativity stress test in advertising concepts. When ad ideas were simplified step by step, creative features such as metaphors, emotions, and visual cues disappeared early, while factual content remained, showing that models favor high-probability information. When asked to regenerate from simplified inputs, models produced longer outputs with lexical variety but failed to recover the depth and distinctiveness of the originals. We combined quantitative comparisons with qualitative analysis, which revealed that the regenerated texts often appeared novel but lacked true originality. Providing ad-specific cues such as metaphors, emotional hooks and visual markers improved alignment and stylistic balance, though outputs still relied on familiar tropes. Taken together, the findings show that without targeted guidance, LLMs drift towards mediocrity in creative tasks; structured signals can partially counter this tendency and point towards pathways for developing creativity-sensitive models.
