# XQC: Well-conditioned Optimization Accelerates Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2509.25174 · HTML: https://mlsanity.com/paper/2509.25174/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 39 of its 56 references that are in the map.
- First posted on arXiv 29 Sep 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 39)

- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [An Investigation into Neural Net Optimization via Hessian Eigenvalue Density](https://mlsanity.com/paper/1901.10159/) (2019)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPO](https://mlsanity.com/paper/2005.12729/) (2020)
- [Stop Regressing: Training Value Functions via Classification for Scalable Deep RL](https://mlsanity.com/paper/2403.03950/) (2024)
- [L2 Regularization versus Batch and Weight Normalization](https://mlsanity.com/paper/1706.05350/) (2017)
- [Dropout Q-Functions for Doubly Efficient Reinforcement Learning](https://mlsanity.com/paper/2110.02034/) (2021)
- [HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation](https://mlsanity.com/paper/2403.10506/) (2024)
- [Bigger, Regularized, Optimistic: scaling for compute and sample-efficient continuous control](https://mlsanity.com/paper/2405.16158/) (2024)
- [CrossQ: Batch Normalization in Deep Reinforcement Learning for Greater Sample Efficiency and Simplicity](https://mlsanity.com/paper/1902.05605/) (2019)
- [MyoSuite -- A contact-rich simulation suite for musculoskeletal motor control](https://mlsanity.com/paper/2205.13600/) (2022)
- [SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learning](https://mlsanity.com/paper/2410.09754/) (2024)
- [nGPT: Normalized Transformer with Representation Learning on the Hypersphere](https://mlsanity.com/paper/2410.01131/) (2024)
- [Improving Regression Performance with Distributional Losses](https://mlsanity.com/paper/1806.04613/) (2018)
- [Normalization and effective learning rates in reinforcement learning](https://mlsanity.com/paper/2407.01800/) (2024)
- [Towards General-Purpose Model-Free Reinforcement Learning](https://mlsanity.com/paper/2501.16142/) (2025)
- [Bigger, Regularized, Categorical: High-Capacity Value Functions are Efficient Multi-Task Learners](https://mlsanity.com/paper/2505.23150/) (2025)
- [Stable Gradients for Stable Learning at Scale in Deep Reinforcement Learning](https://mlsanity.com/paper/2506.15544/) (2025)
- [Coherent Soft Imitation Learning](https://mlsanity.com/paper/2305.16498/) (2023)

## Built on by (most cited first, 17 of 17)

- [FlashSAC: Fast and Stable Off-Policy Reinforcement Learning for High-Dimensional Robot Control](https://mlsanity.com/paper/2604.04539/) (2026)
- [Scalable Maximum Entropy Reinforcement Learning for Diffusion Policies via Adjoint Matching](https://mlsanity.com/paper/2606.22630/) (2026)
- [Use the Online Network If You Can: Towards Fast and Stable Reinforcement Learning](https://mlsanity.com/paper/2510.02590/) (2025)
- [What Does Flow Matching Bring To TD Learning?](https://mlsanity.com/paper/2603.04333/) (2026)
- [Reward-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2603.05066/) (2026)
- [Revisiting Adam for Streaming Reinforcement Learning](https://mlsanity.com/paper/2605.06764/) (2026)
- [XQCfD: Accelerating Fast Actor-Critic Algorithms with Prior Data and Prior Policies](https://mlsanity.com/paper/2605.10734/) (2026)
- [Behavior-Consistent Deep Reinforcement Learning](https://mlsanity.com/paper/2605.21214/) (2026)
- [Gradient Iterated Temporal-Difference Learning](https://mlsanity.com/paper/2603.07833/) (2026)
- [When Does Non-Uniform Replay Matter in Reinforcement Learning?](https://mlsanity.com/paper/2605.10236/) (2026)
- [Trust Region Inverse Reinforcement Learning: Explicit Dual Ascent using Local Policy Updates](https://mlsanity.com/paper/2605.11020/) (2026)
- [Coherent Off-Policy Improvement of Large Behavior Models with Learned Rewards](https://mlsanity.com/paper/2606.02194/) (2026)
- [Momba: Network Modernization Improves Multi-Objective Reinforcement Learning](https://mlsanity.com/paper/2608.07180/) (2026)
- [SingularClip: Preventing Spectral Collapse to Maintain Plasticity in Continual and Reinforcement Learning](https://mlsanity.com/paper/2608.18319/) (2026)
- [WarpSAC: Towards the Pinnacle of Scalable Off-policy RL by Rethinking Exploration and Exploitation](https://mlsanity.com/paper/2608.24479/) (2026)
- [On BatchNorm Forward Modes in Value-Based Reinforcement Learning](https://mlsanity.com/paper/2609.06421/) (2026)
- [ChronoSRL: Temporal Geometry for Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/2609.36238/) (2026)

## Abstract (arXiv)

Sample efficiency is a central property of effective deep reinforcement learning algorithms. Recent work has improved this through added complexity, such as larger models, exotic network architectures, and more complex algorithms, which are typically motivated purely by empirical performance. We take a more principled approach by focusing on the optimization landscape of the critic network. Using the eigenspectrum and condition number of the critic's Hessian, we systematically investigate the impact of common architectural design decisions on training dynamics. Our analysis reveals that a novel combination of batch normalization (BN), weight normalization (WN), and a distributional cross-entropy (CE) loss produces condition numbers orders of magnitude smaller than baselines. This combination also naturally bounds gradient norms, a property critical for maintaining a stable effective learning rate under non-stationary targets and bootstrapping. Based on these insights, we introduce XQC: a well-motivated, sample-efficient deep actor-critic algorithm built upon soft actor-critic that embodies these optimization-aware principles. We achieve state-of-the art sample efficiency across 55 proprioception and 15 vision-based continuous control tasks, all while using significantly fewer parameters than competing methods. Our code is available at danielpalenicek.github.io/projects/xqc.
