# The Era of Real-World Human Interaction: RL from User Conversations

arXiv: https://arxiv.org/abs/2509.25137 · HTML: https://mlsanity.com/paper/2509.25137/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 43 references that are in the map.
- First posted on arXiv 29 Sep 2025.

## Builds on (most cited first, 30 of 38)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [GPQA: A Graduate-Level Google-Proof Q&A Benchmark](https://mlsanity.com/paper/2311.12022/) (2023)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [MMLU-Pro: A More Robust and Challenging Multi-Task Language Understanding Benchmark](https://mlsanity.com/paper/2406.01574/) (2024)
- [Solving Quantitative Reasoning Problems with Language Models](https://mlsanity.com/paper/2206.14858/) (2022)
- [OlympiadBench: A Challenging Benchmark for Promoting AGI with Olympiad-Level Bilingual Multimodal Scientific Problems](https://mlsanity.com/paper/2402.14008/) (2024)
- [A General Theoretical Paradigm to Understand Learning from Human Preferences](https://mlsanity.com/paper/2310.12036/) (2023)
- [Length-Controlled AlpacaEval: A Simple Way to Debias Automatic Evaluators](https://mlsanity.com/paper/2404.04475/) (2024)
- [WildChat: 1M ChatGPT Interaction Logs in the Wild](https://mlsanity.com/paper/2405.01470/) (2024)
- [From Crowdsourced Data to High-Quality Benchmarks: Arena-Hard and BenchBuilder Pipeline](https://mlsanity.com/paper/2406.11939/) (2024)
- [Persona Vectors: Monitoring and Controlling Character Traits in Language Models](https://mlsanity.com/paper/2507.21509/) (2025)
- [Personalized Soups: Personalized Large Language Model Alignment via Post-hoc Parameter Merging](https://mlsanity.com/paper/2310.11564/) (2023)
- [HelpSteer2: Open-source dataset for training top-performing reward models](https://mlsanity.com/paper/2406.08673/) (2024)
- [Rewards-in-Context: Multi-objective Alignment of Foundation Models with Dynamic Preference Adjustment](https://mlsanity.com/paper/2402.10207/) (2024)
- [Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning](https://mlsanity.com/paper/2408.10075/) (2024)
- [Personalized Language Modeling from Personalized Human Feedback](https://mlsanity.com/paper/2402.05133/) (2024)
- [Evaluating and Inducing Personality in Pre-trained Language Models](https://mlsanity.com/paper/2206.07550/) (2022)
- [Personalization of Large Language Models: A Survey](https://mlsanity.com/paper/2411.00027/) (2024)
- [Learning from Dialogue after Deployment: Feed Yourself, Chatbot!](https://mlsanity.com/paper/1901.05415/) (2019)
- [Optimization Methods for Personalizing Large Language Models through Retrieval Augmentation](https://mlsanity.com/paper/2404.05970/) (2024)
- [Human-centric Dialog Training via Offline Reinforcement Learning](https://mlsanity.com/paper/2010.05848/) (2020)
- [Pearl: Personalizing Large Language Model Writing Assistants with Generation-Calibrated Retrievers](https://mlsanity.com/paper/2311.09180/) (2023)
- [Long Is More for Alignment: A Simple but Tough-to-Beat Baseline for Instruction Fine-Tuning](https://mlsanity.com/paper/2402.04833/) (2024)
- [Aligning to Thousands of Preferences via System Message Generalization](https://mlsanity.com/paper/2405.17977/) (2024)

## Built on by (most cited first, 13 of 13)

- [SPICE: Self-Play In Corpus Environments Improves Reasoning](https://mlsanity.com/paper/2510.24684/) (2025)
- [ThoughtTrace: Understanding User Thoughts in Real-World LLM Interactions](https://mlsanity.com/paper/2605.20087/) (2026)
- [Feedback by Design: Understanding and Overcoming User Feedback Barriers in Conversational Agents](https://mlsanity.com/paper/2602.01405/) (2026)
- [WildReward: Learning Reward Models from In-the-Wild Human Interactions](https://mlsanity.com/paper/2602.08829/) (2026)
- [CharacterFlywheel: Scaling Iterative Improvement of Engaging and Steerable LLMs in Production](https://mlsanity.com/paper/2603.01973/) (2026)
- [From Weights to Words: Expressing and Editing Preference Model Inferences in Natural Language](https://mlsanity.com/paper/2607.16232/) (2026)
- [Learning from 53.6K Real-World Developer Edits of AI-Generated Code](https://mlsanity.com/paper/2607.25130/) (2026)
- [A Vision for Multisensory Intelligence: Sensing, Science, and Synergy](https://mlsanity.com/paper/2601.04563/) (2026)
- [MindZero: Learning Online Mental Reasoning With Zero Annotations](https://mlsanity.com/paper/2606.00240/) (2026)
- [Expectation Alignment of Language Models for Real-World User Expectations](https://mlsanity.com/paper/2607.20485/) (2026)
- [User Feedback Provides a Unique Signal that LLMs Can not Detect](https://mlsanity.com/paper/2609.02859/) (2026)
- [HyperTrace: Hypothesis-Based Preference Tracing for Online LLM Personalization](https://mlsanity.com/paper/2609.09835/) (2026)
- [Rethinking Personalized Generation: Test-Time Alignment via Factorized Ranking Models](https://mlsanity.com/paper/2609.35695/) (2026)

## Abstract (arXiv)

We posit that to achieve continual model improvement and multifaceted alignment, future models must learn from natural human interaction. Current conversational models are aligned using pre-annotated, expert-generated human feedback. In this work, we introduce Reinforcement Learning from Human Interaction (RLHI), a paradigm that learns directly from in-the-wild user conversations. We develop two complementary methods: (1) RLHI with User-Guided Rewrites, which revises unsatisfactory model outputs based on users' natural-language follow-up responses, (2) RLHI with User-Based Rewards, which learns via a reward model conditioned on knowledge of the user's long-term interaction history (termed persona). Together, these methods link long-term user personas to turn-level preferences via persona-conditioned preference optimization. Trained on conversations derived from WildChat, both RLHI variants outperform strong baselines in personalization and instruction-following, and similar feedback enhances performance on reasoning benchmarks. These results suggest organic human interaction offers scalable, effective supervision for personalized alignment.
