# LVT: Large-Scale Scene Reconstruction via Local View Transformers

arXiv: https://arxiv.org/abs/2509.25001 · HTML: https://mlsanity.com/paper/2509.25001/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 72 references that are in the map.
- First posted on arXiv 29 Sep 2025.

## Builds on (most cited first, 30 of 46)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [On Layer Normalization in the Transformer Architecture](https://mlsanity.com/paper/2002.04745/) (2020)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [Neural Point-Based Graphics](https://mlsanity.com/paper/1906.08240/) (2019)
- [DepthSplat: Connecting Gaussian Splatting and Depth](https://mlsanity.com/paper/2410.13862/) (2024)
- [DeepView: View Synthesis with Learned Gradient Descent](https://mlsanity.com/paper/1906.07316/) (2019)
- [Differentiable Surface Splatting for Point-based Geometry Processing](https://mlsanity.com/paper/1906.04173/) (2019)
- [Rotary Position Embedding for Vision Transformer](https://mlsanity.com/paper/2403.13298/) (2024)
- [Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes](https://mlsanity.com/paper/2404.10772/) (2024)
- [NeX: Real-time View Synthesis with Neural Basis Expansion](https://mlsanity.com/paper/2103.05606/) (2021)

## Built on by (most cited first, 6 of 6)

- [LagerNVS: Latent Geometry for Fully Neural Real-time Novel View Synthesis](https://mlsanity.com/paper/2603.20176/) (2026)
- [Multi-view Pyramid Transformer: Look Coarser to See Broader](https://mlsanity.com/paper/2512.07806/) (2025)
- [Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignment](https://mlsanity.com/paper/2512.08930/) (2025)
- [2Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting](https://mlsanity.com/paper/2603.21064/) (2026)
- [NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction](https://mlsanity.com/paper/2607.07168/) (2026)
- [CD-RCM: Generalizable Continuous-Depth Novel View Synthesis for Reflectance Confocal Microscopy](https://mlsanity.com/paper/2606.12635/) (2026)

## Abstract (arXiv)

Large transformer models are proving to be a powerful tool for 3D vision and novel view synthesis. However, the standard Transformer's well-known quadratic complexity makes it difficult to scale these methods to large scenes. To address this challenge, we propose the Local View Transformer (LVT), a large-scale scene reconstruction and novel view synthesis architecture that circumvents the need for the quadratic attention operation. Motivated by the insight that spatially nearby views provide more useful signal about the local scene composition than distant views, our model processes all information in a local neighborhood around each view. To attend to tokens in nearby views, we leverage a novel positional encoding that conditions on the relative geometric transformation between the query and nearby views. We decode the output of our model into a 3D Gaussian Splat scene representation that includes both color and opacity view-dependence. Taken together, the Local View Transformer enables reconstruction of arbitrarily large, high-resolution scenes in a single forward pass. See our project page for results and interactive demos https://toobaimt.github.io/lvt/.
