# NeRV-Diffusion: Diffuse Implicit Neural Representations for Video Synthesis

arXiv: https://arxiv.org/abs/2509.24353 · HTML: https://mlsanity.com/paper/2509.24353/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 65 of its 71 references that are in the map.
- First posted on arXiv 29 Sep 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 65)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation](https://mlsanity.com/paper/2310.05737/) (2023)
- [HexPlane: A Fast Representation for Dynamic Scenes](https://mlsanity.com/paper/2301.09632/) (2023)
- [Learning Continuous Image Representation with Local Implicit Image Function](https://mlsanity.com/paper/2012.09161/) (2020)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [MAGVIT: Masked Generative Video Transformer](https://mlsanity.com/paper/2212.05199/) (2022)
- [VideoFusion: Decomposed Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2303.08320/) (2023)
- [An Image is Worth 32 Tokens for Reconstruction and Generation](https://mlsanity.com/paper/2406.07550/) (2024)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [NeRV: Neural Representations for Videos](https://mlsanity.com/paper/2110.13903/) (2021)
- [Efficient Diffusion Training via Min-SNR Weighting Strategy](https://mlsanity.com/paper/2303.09556/) (2023)

## Abstract (arXiv)

We present NeRV-Diffusion, an implicit latent video diffusion model that synthesizes videos via generating neural network weights. The generated weights can be rearranged as the parameters of a convolutional neural network, which forms an implicit neural representation (INR), and decodes into videos with frame indices as the input. Our framework consists of two stages: 1) A hypernetworkbased tokenizer that encodes raw videos from pixel space to neural parameter space, where the bottleneck latent serves as INR weights to decode. 2) An implicit diffusion transformer that denoises on the latent INR weights. In contrast to traditional video tokenizers that encode videos into frame-wise feature maps, NeRV-Diffusion compresses and generates a video holistically as a unified neural network. This enables efficient and high-quality video synthesis via obviating temporal cross-frame attentions in the denoiser and decoding video latent with dedicated decoders. To achieve Gaussian-distributed INR weights with high expressiveness, we reuse the bottleneck latent across all NeRV layers, as well as reform its weight assignment, upsampling connection and input coordinates. We also introduce SNR-adaptive loss weighting and scheduled sampling for effective training of the implicit diffusion model. NeRV-Diffusion reaches superior video generation quality over previous INR-based models and comparable performance to most recent state-of-the-art non-implicit models on real-world video benchmarks including UCF-101 and Kinetics-600. It also brings a smooth INR weight space that facilitates seamless interpolations between frames or videos.
