# HomeSafeBench: Benchmarking Embodied Vision-Language Models in Free-Exploration Home Safety Inspection

arXiv: https://arxiv.org/abs/2509.23690 · HTML: https://mlsanity.com/paper/2509.23690/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 19 of its 45 references that are in the map.
- First posted on arXiv 28 Sep 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 19 of 19)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [VirtualHome: Simulating Household Activities via Programs](https://mlsanity.com/paper/1806.07011/) (2018)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects](https://mlsanity.com/paper/2006.13171/) (2020)
- [SafeAgentBench: A Benchmark for Safe Task Planning of Embodied LLM Agents](https://mlsanity.com/paper/2412.13178/) (2024)
- [Learning Exploration Policies for Navigation](https://mlsanity.com/paper/1903.01959/) (2019)
- [Auxiliary Tasks Speed Up Learning PointGoal Navigation](https://mlsanity.com/paper/2007.04561/) (2020)
- [IS-Bench: Evaluating Interactive Safety of VLM-Driven Embodied Agents in Daily Household Tasks](https://mlsanity.com/paper/2506.16402/) (2025)
- [AGENTSAFE: Benchmarking the Safety of Embodied Agents on Hazardous Instructions](https://mlsanity.com/paper/2506.14697/) (2025)
- [Exploring the Robustness of Decision-Level Through Adversarial Attacks on LLM-Based Embodied Models](https://mlsanity.com/paper/2405.19802/) (2024)
- [HAZARD Challenge: Embodied Decision Making in Dynamically Changing Environments](https://mlsanity.com/paper/2401.12975/) (2024)
- [A Framework for Benchmarking and Aligning Task-Planning Safety in LLM-Based Embodied Agents](https://mlsanity.com/paper/2504.14650/) (2025)
- [AVD2: Accident Video Diffusion for Accident Video Description](https://mlsanity.com/paper/2502.14801/) (2025)
- [Subtle Risks, Critical Failures: A Framework for Diagnosing Physical Safety of LLMs for Embodied Decision Making](https://mlsanity.com/paper/2505.19933/) (2025)
- [SafeEmbodAI: a Safety Framework for Mobile Robots in Embodied AI Systems](https://mlsanity.com/paper/2409.01630/) (2024)
- ["Don't forget to put the milk back!" Dataset for Enabling Embodied Agents to Detect Anomalous Situations](https://mlsanity.com/paper/2404.08827/) (2024)
- [Coherence-Driven Multimodal Safety Dialogue with Active Learning for Embodied Agents](https://mlsanity.com/paper/2410.14141/) (2024)

## Built on by (most cited first, 5 of 5)

- [SpaMEM: Benchmarking Dynamic Spatial Reasoning via Perception-Memory Integration in Embodied Environments](https://mlsanity.com/paper/2604.22409/) (2026)
- [HomeGuard: VLM-based Embodied Safeguard for Identifying Contextual Risk in Household Task](https://mlsanity.com/paper/2603.14367/) (2026)
- [Safe Embodied AI for Long-horizon Tasks: A Cross-layer Analysis of Robotic Manipulation](https://mlsanity.com/paper/2606.05660/) (2026)
- [TSHA: A Benchmark for Visual Language Models in Trustworthy Safety Hazard Assessment Scenarios](https://mlsanity.com/paper/2603.29759/) (2026)
- [UniETP: Unifying Environments for Generalizable Embodied Task Planning](https://mlsanity.com/paper/2607.18062/) (2026)

## Abstract (arXiv)

Safety hazards in the home are a leading cause of preventable domestic injuries, motivating an automated inspector that actively explores a home and reports hazards before they cause harm. We introduce HomeSafeBench, the first benchmark for free-exploration home safety inspection with egocentric visual feedback, in which an embodied agent navigates a fully interactive 3D home, adjusts its viewpoint, and reports hazards purely from rendered first-person views. Built on the VirtualHome simulator, it covers five categories of common household hazards and comprises 1,000 human-validated inspection tasks. Evaluating a broad range of state-of-the-art Vision-Language Models (VLMs) reveals a large gap, where the best model reaches only about 34.7% F1, far below the 98.0% of a human inspector. Moreover, precision far exceeds recall across models, revealing a systematic tendency to under-report hazards that reflects a shared deficiency in risk recognition. To close this gap at low cost, we propose CueBack, an offline data-construction method that exploits the clue-precedes-confirmation structure of inspection, backtracking a privileged trajectory to the earliest frame where a hazard cue becomes visible and rewriting it into executable supervision. Fine-tuning a 4B-size VLM on CueBack-constructed data raises the average F1 from 18.7% to 45.3% on an out-of-distribution test set, surpassing the strongest closed-source model performance 34.7%. The benchmark, training dataset, and code are available at https://github.com/BITHLP/HomeSafeBench.
