# Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments

arXiv: https://arxiv.org/abs/2509.20635 · HTML: https://mlsanity.com/paper/2509.20635/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 23 references that are in the map.
- First posted on arXiv 25 Sep 2025.

## Builds on (most cited first, 19 of 19)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Rapid Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2205.02824/) (2022)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robots](https://mlsanity.com/paper/2306.14874/) (2023)
- [Walk These Ways: Tuning Robot Control for Generalization with Multiplicity of Behavior](https://mlsanity.com/paper/2212.03238/) (2022)
- [Data Efficient Reinforcement Learning for Legged Robots](https://mlsanity.com/paper/1907.03613/) (2019)
- [Perceptive Locomotion through Nonlinear Model Predictive Control](https://mlsanity.com/paper/2208.08373/) (2022)
- [Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models](https://mlsanity.com/paper/2308.15143/) (2023)
- [Learning Quadruped Locomotion Using Differentiable Simulation](https://mlsanity.com/paper/2403.14864/) (2024)
- [Learning Generalizable Locomotion Skills with Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1909.12324/) (2019)
- [Learning Agility and Adaptive Legged Locomotion via Curricular Hindsight Reinforcement Learning](https://mlsanity.com/paper/2310.15583/) (2023)
- [Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations](https://mlsanity.com/paper/2109.14026/) (2021)
- [Learning to Walk With Less: A Dyna-Style Approach to Quadrupedal Locomotion](https://mlsanity.com/paper/2509.06296/) (2025)

## Built on by (most cited first, 1 of 1)

- [CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion](https://mlsanity.com/paper/2606.19633/) (2026)

## Abstract (arXiv)

Legged robots must exhibit robust and agile locomotion across diverse, unstructured terrains, a challenge exacerbated under blind locomotion settings where terrain information is unavailable. This work introduces a hierarchical reinforcement learning framework that leverages terrain-specialized policies and curriculum learning to enhance agility and tracking performance in complex environments. We validated our method on simulation, where our approach outperforms a generalist policy by up to 16% in success rate and achieves lower tracking errors as the velocity target increases, particularly on low-friction and discontinuous terrains, demonstrating superior adaptability and robustness across mixed-terrain scenarios.
