# KSDiff: Keyframe-Augmented Speech-Aware Dual-Path Diffusion for Facial Animation

arXiv: https://arxiv.org/abs/2509.20128 · HTML: https://mlsanity.com/paper/2509.20128/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 21 of its 26 references that are in the map.
- First posted on arXiv 24 Sep 2025.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 21 of 21)

- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://mlsanity.com/paper/2203.13055/) (2022)
- [MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement](https://mlsanity.com/paper/2104.08223/) (2021)
- [Fine-Grained Head Pose Estimation Without Keypoints](https://mlsanity.com/paper/1710.00925/) (2017)
- [DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation](https://mlsanity.com/paper/2301.03786/) (2023)
- [Hallo2: Long-Duration and High-Resolution Audio-Driven Portrait Image Animation](https://mlsanity.com/paper/2410.07718/) (2024)
- [SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis](https://mlsanity.com/paper/2311.17590/) (2023)
- [FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusion](https://mlsanity.com/paper/2309.11306/) (2023)
- [DiffSpeaker: Speech-Driven 3D Facial Animation with Diffusion Transformer](https://mlsanity.com/paper/2402.05712/) (2024)
- [EmotiveTalk: Expressive Talking Head Generation through Audio Information Decoupling and Emotional Video Diffusion](https://mlsanity.com/paper/2411.16726/) (2024)
- [KeyFace: Expressive Audio-Driven Facial Animation for Long Sequences via KeyFrame Interpolation](https://mlsanity.com/paper/2503.01715/) (2025)
- [Improved parallel WaveGAN vocoder with perceptually weighted spectrogram loss](https://mlsanity.com/paper/2101.07412/) (2021)
- [Prosody-Adaptable Audio Codecs for Zero-Shot Voice Conversion via In-Context Learning](https://mlsanity.com/paper/2505.15402/) (2025)
- [FD2Talk: Towards Generalized Talking Head Generation with Facial Decoupled Diffusion Model](https://mlsanity.com/paper/2408.09384/) (2024)
- [NeRF-3DTalker: Neural Radiance Field with 3D Prior Aided Audio Disentanglement for Talking Head Synthesis](https://mlsanity.com/paper/2502.14178/) (2025)
- [SPEAK: Speech-Driven Pose and Emotion-Adjustable Talking Head Generation](https://mlsanity.com/paper/2405.07257/) (2024)

## Built on by (most cited first, 1 of 1)

- [PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representation](https://mlsanity.com/paper/2605.07252/) (2026)

## Abstract (arXiv)

Audio-driven facial animation has made significant progress in multimedia applications, with diffusion models showing strong potential for talking-face synthesis. However, most existing works treat speech features as a monolithic representation and fail to capture their fine-grained roles in driving different facial motions, while also overlooking the importance of modeling keyframes with intense dynamics. To address these limitations, we propose KSDiff, a Keyframe-Augmented Speech-Aware Dual-Path Diffusion framework. Specifically, the raw audio and transcript are processed by a Dual-Path Speech Encoder (DPSE) to disentangle expression-related and head-pose-related features, while an autoregressive Keyframe Establishment Learning (KEL) module predicts the most salient motion frames. These components are integrated into a Dual-path Motion generator to synthesize coherent and realistic facial motions. Extensive experiments on HDTF and VoxCeleb demonstrate that KSDiff achieves state-of-the-art performance, with improvements in both lip synchronization accuracy and head-pose naturalness. Our results highlight the effectiveness of combining speech disentanglement with keyframe-aware diffusion for talking-head generation. The demo page is available at: https://kincin.github.io/KSDiff/.
