# CapStARE: Capsule-based Sequential Architecture for Robust and Efficient Gaze Estimation

arXiv: https://arxiv.org/abs/2509.19936 · HTML: https://mlsanity.com/paper/2509.19936/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 34 references that are in the map.
- First posted on arXiv 24 Sep 2025.

## Builds on (most cited first, 11 of 11)

- [Gaze360: Physically Unconstrained Gaze Estimation in the Wild](https://mlsanity.com/paper/1910.10088/) (2019)
- [Eye Tracking for Everyone](https://mlsanity.com/paper/1606.05814/) (2016)
- [Appearance-Based Gaze Estimation in the Wild](https://mlsanity.com/paper/1504.02863/) (2015)
- [ETH-XGaze: A Large Scale Dataset for Gaze Estimation under Extreme Head Pose and Gaze Variation](https://mlsanity.com/paper/2007.15837/) (2020)
- [It's Written All Over Your Face: Full-Face Appearance-Based Gaze Estimation](https://mlsanity.com/paper/1611.08860/) (2016)
- [Gaze Estimation using Transformer](https://mlsanity.com/paper/2105.14424/) (2021)
- [L2CS-Net: Fine-Grained Gaze Estimation in Unconstrained Environments](https://mlsanity.com/paper/2203.03339/) (2022)
- [Gaze-LLE: Gaze Target Estimation via Large-Scale Learned Encoders](https://mlsanity.com/paper/2412.09586/) (2024)
- [Spatio-Temporal Attention and Gaussian Processes for Personalized Video Gaze Estimation](https://mlsanity.com/paper/2404.05215/) (2024)
- [Appearance Debiased Gaze Estimation via Stochastic Subject-Wise Adversarial Learning](https://mlsanity.com/paper/2401.13865/) (2024)
- [GazeCLIP: Enhancing Gaze Estimation Through Text-Guided Multimodal Learning](https://mlsanity.com/paper/2401.00260/) (2023)

## Abstract (arXiv)

Human gaze estimation is essential for applications such as human-computer interaction, social robotics, and assistive systems. However, achieving accurate, interpretable, and real-time performance in unconstrained environments remains challenging. Existing appearance-based methods often face trade-offs between spatial robustness, computational efficiency, and effective use of contextual information. To address this, we introduce CapStARE, a capsule-based architecture that combines a frozen ConvNeXt backbone for efficient feature extraction, capsule formation with attention-based routing for structured facial reasoning, and dual GRU decoders for lightweight sequential modeling over short-horizon observation windows. This design preserves interpretable part-whole facial relationships while improving prediction stability through local contextual consistency. Experimental results demonstrate strong performance on ETH-XGaze (3.36) and MPIIFaceGaze (2.65), while also generalizing competitively on Gaze360 (9.06), all with real-time inference (<10 ms). These findings suggest that the proposed method provides a practical and robust framework for appearance-based gaze estimation in real-world interactive environments. The related code and experimental results are publicly available at: https://github.com/toukapy/capsStare
