# MV-UMI: A Scalable Multi-View Interface for Cross-Embodiment Learning

arXiv: https://arxiv.org/abs/2509.18757 · HTML: https://mlsanity.com/paper/2509.18757/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 28 of its 43 references that are in the map.
- First posted on arXiv 23 Sep 2025.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 28 of 28)

- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots](https://mlsanity.com/paper/2402.10329/) (2024)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators](https://mlsanity.com/paper/2309.13037/) (2023)
- [Behavior Generation with Latent Actions](https://mlsanity.com/paper/2403.03181/) (2024)
- [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation](https://mlsanity.com/paper/2403.07788/) (2024)
- [The Surprising Effectiveness of Representation Learning for Visual Imitation](https://mlsanity.com/paper/2112.01511/) (2021)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [Data Scaling Laws in Imitation Learning for Robotic Manipulation](https://mlsanity.com/paper/2410.18647/) (2024)
- [ALOHA Unleashed: A Simple Recipe for Robot Dexterity](https://mlsanity.com/paper/2410.13126/) (2024)
- [Flow as the Cross-Domain Manipulation Interface](https://mlsanity.com/paper/2407.15208/) (2024)
- [Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulation](https://mlsanity.com/paper/2405.01527/) (2024)
- [Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrations](https://mlsanity.com/paper/1912.04344/) (2019)
- [On Bringing Robots Home](https://mlsanity.com/paper/2311.16098/) (2023)
- [UMI on Legs: Making Manipulation Policies Mobile with Manipulation-Centric Whole-body Controllers](https://mlsanity.com/paper/2407.10353/) (2024)
- [Robot Utility Models: General Policies for Zero-Shot Deployment in New Environments](https://mlsanity.com/paper/2409.05865/) (2024)
- [Mirage: Cross-Embodiment Zero-Shot Policy Transfer with Cross-Painting](https://mlsanity.com/paper/2402.19249/) (2024)
- [TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulation](https://mlsanity.com/paper/2403.07869/) (2024)
- [AR2-D2:Training a Robot Without a Robot](https://mlsanity.com/paper/2306.13818/) (2023)
- [LEGATO: Cross-Embodiment Imitation Using a Grasping Tool](https://mlsanity.com/paper/2411.03682/) (2024)
- [Shadow: Leveraging Segmentation Masks for Cross-Embodiment Policy Transfer](https://mlsanity.com/paper/2503.00774/) (2025)
- [Characterizing Input Methods for Human-to-robot Demonstrations](https://mlsanity.com/paper/1902.00084/) (2019)

## Built on by (most cited first, 9 of 9)

- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [World Action Models: The Next Frontier in Embodied AI](https://mlsanity.com/paper/2605.12090/) (2026)
- [World Model for Robot Learning: A Comprehensive Survey](https://mlsanity.com/paper/2605.00080/) (2026)
- [Native Video-Action Pretraining for Generalizable Robot Control](https://mlsanity.com/paper/2607.08639/) (2026)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interface](https://mlsanity.com/paper/2609.20659/) (2026)
- [RAPID: Reconfigurable, Adaptive Platform for Iterative Design](https://mlsanity.com/paper/2602.06653/) (2026)
- [UMI-Underwater: Learning Underwater Manipulation without Underwater Teleoperation](https://mlsanity.com/paper/2603.27012/) (2026)
- [FoveaVLA: Foveation Actions Replace the Wrist Camera in VLAs](https://mlsanity.com/paper/2610.20064/) (2026)

## Abstract (arXiv)

Recent advances in imitation learning have shown great promise for developing robust robot manipulation policies from demonstrations. However, this promise is contingent on the availability of diverse, high-quality datasets, which are not only challenging and costly to collect but are often constrained to a specific robot embodiment. Portable handheld grippers have recently emerged as intuitive and scalable alternatives to traditional robotic teleoperation methods for data collection. However, their reliance solely on first-person view wrist-mounted cameras often creates limitations in capturing sufficient scene contexts. In this paper, we present MV-UMI (Multi-View Universal Manipulation Interface), a framework that integrates a third-person perspective with the egocentric camera to overcome this limitation. This integration mitigates domain shifts between human demonstration and robot deployment, preserving the cross-embodiment advantages of handheld data-collection devices. Our experimental results, including an ablation study, demonstrate that our MV-UMI framework improves performance in sub-tasks requiring broad scene understanding by approximately 47% across 3 tasks, confirming the effectiveness of our approach in expanding the range of feasible manipulation tasks that can be learned using handheld gripper systems, without compromising the cross-embodiment advantages inherent to such systems.
