# Tac2Motion: Contact-Aware Reinforcement Learning with Tactile Feedback for Robotic Hand Manipulation

arXiv: https://arxiv.org/abs/2509.17812 · HTML: https://mlsanity.com/paper/2509.17812/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 11 of its 16 references that are in the map.
- First posted on arXiv 22 Sep 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 11 of 11)

- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulation](https://mlsanity.com/paper/2203.13251/) (2022)
- [OPEN TEACH: A Versatile Teleoperation System for Robotic Manipulation](https://mlsanity.com/paper/2403.07870/) (2024)
- [Holo-Dex: Teaching Dexterity with Immersive Mixed Reality](https://mlsanity.com/paper/2210.06463/) (2022)
- [Twisting Lids Off with Two Hands](https://mlsanity.com/paper/2403.02338/) (2024)
- [See to Touch: Learning Tactile Dexterity through Visual Incentives](https://mlsanity.com/paper/2309.12300/) (2023)
- [Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing](https://mlsanity.com/paper/2407.07885/) (2024)
- [DROP: Dexterous Reorientation via Online Planning](https://mlsanity.com/paper/2409.14562/) (2024)
- [TacGNN:Learning Tactile-based In-hand Manipulation with a Blind Robot](https://mlsanity.com/paper/2304.00736/) (2023)

## Abstract (arXiv)

This paper proposes Tac2Motion, a contact-aware reinforcement learning framework to facilitate the learning of contact-rich in-hand manipulation tasks, such as removing a lid. To this end, we propose tactile sensing-based reward shaping and incorporate the sensing into the observation space through embedding. The designed rewards encourage an agent to ensure firm grasping and smooth finger gaiting at the same time, leading to higher data efficiency and robust performance compared to the baseline. We verify the proposed framework on the opening a lid scenario, showing generalization of the trained policy into a couple of object types and various dynamics such as torsional friction. Lastly, the learned policy is demonstrated on the multi-fingered robot, Shadow Robot, showing that the control policy can be transferred to the real world. The video is available: https://youtu.be/poeJBPR7urQ.
