# Mano Technical Report

arXiv: https://arxiv.org/abs/2509.17336 · HTML: https://mlsanity.com/paper/2509.17336/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 33 of its 40 references that are in the map.
- First posted on arXiv 22 Sep 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 30 of 33)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [CogVLM: Visual Expert for Pretrained Language Models](https://mlsanity.com/paper/2311.03079/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [Parameter-Efficient Fine-Tuning for Large Models: A Comprehensive Survey](https://mlsanity.com/paper/2403.14608/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Agentless: Demystifying LLM-based Software Engineering Agents](https://mlsanity.com/paper/2407.01489/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [CogVLM2: Visual Language Models for Image and Video Understanding](https://mlsanity.com/paper/2408.16500/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [AutoWebGLM: A Large Language Model-based Web Navigating Agent](https://mlsanity.com/paper/2404.03648/) (2024)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [OmniParser: A Unified Framework for Text Spotting, Key Information Extraction and Table Recognition](https://mlsanity.com/paper/2403.19128/) (2024)
- [MQuant: Unleashing the Inference Potential of Multimodal Large Language Models via Full Static Quantization](https://mlsanity.com/paper/2502.00425/) (2025)
- [REARANK: Reasoning Re-ranking Agent via Reinforcement Learning](https://mlsanity.com/paper/2505.20046/) (2025)
- [GSQ-Tuning: Group-Shared Exponents Integer in Fully Quantized Training for LLMs On-Device Fine-tuning](https://mlsanity.com/paper/2502.12913/) (2025)
- [Bridging the Editing Gap in LLMs: FineEdit for Precise and Targeted Text Modifications](https://mlsanity.com/paper/2502.13358/) (2025)

## Built on by (most cited first, 13 of 13)

- [Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curation](https://mlsanity.com/paper/2509.23866/) (2025)
- [MGA: Memory-Driven GUI Agent for Observation-Centric Interaction](https://mlsanity.com/paper/2510.24168/) (2025)
- [CaMeLs Can Use Computers Too: System-level Security for Computer Use Agents](https://mlsanity.com/paper/2601.09923/) (2026)
- [OmegaUse: Building a General-Purpose GUI Agent for Autonomous Task Execution](https://mlsanity.com/paper/2601.20380/) (2026)
- [Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansion](https://mlsanity.com/paper/2511.18734/) (2025)
- [Surfer 2: The Next Generation of Cross-Platform Computer Use Agents](https://mlsanity.com/paper/2510.19949/) (2025)
- [VLAA-GUI: Knowing When to Stop, Recover, and Search, A Modular Framework for GUI Automation](https://mlsanity.com/paper/2604.21375/) (2026)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization](https://mlsanity.com/paper/2605.08978/) (2026)
- [WebRetriever: A Large-Scale Comprehensive Benchmark for Efficient Web Agent Evaluation](https://mlsanity.com/paper/2607.06118/) (2026)
- [Beyond Success and Failure: Length-Aware Contrastive Learning for GUI Agents](https://mlsanity.com/paper/2608.21830/) (2026)
- [LocalLSTC: A Long Short-Term Control Architecture for Locally Deployed GUI Agents](https://mlsanity.com/paper/2608.25777/) (2026)
- [AnyAct: Universal Action for Self-Evolving Agents](https://mlsanity.com/paper/2609.37025/) (2026)

## Abstract (arXiv)

Graphical user interfaces (GUIs) are the primary medium for human-computer interaction, yet automating GUI interactions remains challenging due to the complexity of visual elements, dynamic environments, and the need for multi-step reasoning. Existing methods based on vision-language models (VLMs) often suffer from limited resolution, domain mismatch, and insufficient sequential decisionmaking capability. To address these issues, we propose Mano, a robust GUI agent built upon a multi-modal foundation model pre-trained on extensive web and computer system data. Our approach integrates a novel simulated environment for high-fidelity data generation, a three-stage training pipeline (supervised fine-tuning, offline reinforcement learning, and online reinforcement learning), and a verification module for error recovery. Mano demonstrates state-of-the-art performance on multiple GUI benchmarks, including Mind2Web and OSWorld, achieving significant improvements in success rate and operational accuracy. Our work provides new insights into the effective integration of reinforcement learning with VLMs for practical GUI agent deployment, highlighting the importance of domain-specific data, iterative training, and holistic reward design.
