# Improving User Interface Generation Models from Designer Feedback

arXiv: https://arxiv.org/abs/2509.16779 · HTML: https://mlsanity.com/paper/2509.16779/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 61 references that are in the map.
- First posted on arXiv 20 Sep 2025.

## Builds on (most cited first, 29 of 29)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Code Llama: Open Foundation Models for Code](https://mlsanity.com/paper/2308.12950/) (2023)
- [Qwen2.5-Coder Technical Report](https://mlsanity.com/paper/2409.12186/) (2024)
- [Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference](https://mlsanity.com/paper/2403.04132/) (2024)
- [ORPO: Monolithic Preference Optimization without Reference Model](https://mlsanity.com/paper/2403.07691/) (2024)
- [Zephyr: Direct Distillation of LM Alignment](https://mlsanity.com/paper/2310.16944/) (2023)
- [StarCoder 2 and The Stack v2: The Next Generation](https://mlsanity.com/paper/2402.19173/) (2024)
- [ZeRO-Offload: Democratizing Billion-Scale Model Training](https://mlsanity.com/paper/2101.06840/) (2021)
- [Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study](https://mlsanity.com/paper/2404.10719/) (2024)
- [Screen2Words: Automatic Mobile UI Summarization with Multimodal Learning](https://mlsanity.com/paper/2108.03353/) (2021)
- [pix2code: Generating Code from a Graphical User Interface Screenshot](https://mlsanity.com/paper/1705.07962/) (2017)
- [Aligner: Efficient Alignment by Learning to Correct](https://mlsanity.com/paper/2402.02416/) (2024)
- [PosterLlama: Bridging Design Ability of Langauge Model to Contents-Aware Layout Generation](https://mlsanity.com/paper/2404.00995/) (2024)
- [Aligning Language Models with Demonstrated Feedback](https://mlsanity.com/paper/2406.00888/) (2024)
- [Supporting Sensemaking of Large Language Model Outputs at Scale](https://mlsanity.com/paper/2401.13726/) (2024)
- [UICoder: Finetuning Large Language Models to Generate User Interface Code through Automated Feedback](https://mlsanity.com/paper/2406.07739/) (2024)
- [Generating Automatic Feedback on UI Mockups with Large Language Models](https://mlsanity.com/paper/2403.13139/) (2024)
- [UICrit: Enhancing Automated Design Evaluation with a UICritique Dataset](https://mlsanity.com/paper/2407.08850/) (2024)
- [LayoutDETR: Detection Transformer Is a Good Multimodal Layout Designer](https://mlsanity.com/paper/2212.09877/) (2022)
- [RLHF-Blender: A Configurable Interactive Interface for Learning from Diverse Human Feedback](https://mlsanity.com/paper/2308.04332/) (2023)
- [UIClip: A Data-driven Model for Assessing User Interface Design](https://mlsanity.com/paper/2404.12500/) (2024)
- [Demystifying Tacit Knowledge in Graphic Design: Characteristics, Instances, Approaches, and Guidelines](https://mlsanity.com/paper/2403.06252/) (2024)
- [Interactive Groupwise Comparison for Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2507.04340/) (2025)
- [DxHF: Providing High-Quality Human Feedback for LLM Alignment via Interactive Decomposition](https://mlsanity.com/paper/2507.18802/) (2025)
- [Leveraging Human Revisions for Improving Text-to-Layout Models](https://mlsanity.com/paper/2405.13026/) (2024)

## Built on by (most cited first, 3 of 3)

- [MIRAGE: Context-Aware Prompt Injection against Mobile GUI Agents via User-Generated Content](https://mlsanity.com/paper/2605.28116/) (2026)
- [PerceptUI: LLM Agents as Human-Aligned Synthetic Users for UI/UX Evaluation](https://mlsanity.com/paper/2606.05697/) (2026)
- [Efficient Personalization of Generative User Interfaces](https://mlsanity.com/paper/2604.09876/) (2026)

## Abstract (arXiv)

Despite being trained on vast amounts of data, most LLMs are unable to reliably generate well-designed UIs. Designer feedback is essential to improving performance on UI generation; however, we find that existing RLHF methods based on ratings or rankings are not well-aligned with with designers' workflows and ignore the rich rationale used to critique and improve UI designs. In this paper, we investigate several approaches for designers to give feedback to UI generation models, using familiar interactions such as commenting, sketching and direct manipulation. We first perform an evaluation with 21 designers where they gave feedback using these interactions, which resulted in 1500 design annotations. We then use this data to finetune a series of LLMs to generate higher quality UIs. Finally, we evaluate these models with human judges, and we find that our designer-aligned approaches outperform models trained with traditional ranking feedback and all tested baselines, including GPT-5.
