# CGTGait: Collaborative Graph and Transformer for Gait Emotion Recognition

arXiv: https://arxiv.org/abs/2509.16623 · HTML: https://mlsanity.com/paper/2509.16623/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 70 references that are in the map.
- First posted on arXiv 20 Sep 2025.

## Builds on (most cited first, 30 of 34)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Restormer: Efficient Transformer for High-Resolution Image Restoration](https://mlsanity.com/paper/2111.09881/) (2021)
- [CrossViT: Cross-Attention Multi-Scale Vision Transformer for Image Classification](https://mlsanity.com/paper/2103.14899/) (2021)
- [Monkey: Image Resolution and Text Label Are Important Things for Large Multi-modal Models](https://mlsanity.com/paper/2311.06607/) (2023)
- [Deep Facial Expression Recognition: A Survey](https://mlsanity.com/paper/1804.08348/) (2018)
- [I-BERT: Integer-only BERT Quantization](https://mlsanity.com/paper/2101.01321/) (2021)
- [VideoBooth: Diffusion-based Video Generation with Image Prompts](https://mlsanity.com/paper/2312.00777/) (2023)
- [Spatial Temporal Transformer Network for Skeleton-based Action Recognition](https://mlsanity.com/paper/2012.06399/) (2020)
- [I2V-Adapter: A General Image-to-Video Adapter for Diffusion Models](https://mlsanity.com/paper/2312.16693/) (2023)
- [Learning Discriminative Representations for Skeleton Based Action Recognition](https://mlsanity.com/paper/2303.03729/) (2023)
- [SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition](https://mlsanity.com/paper/2403.09508/) (2024)
- [3Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition](https://mlsanity.com/paper/2303.14474/) (2023)
- [LLMs are Good Action Recognizers](https://mlsanity.com/paper/2404.00532/) (2024)
- [STEP: Spatial Temporal Graph Convolutional Networks for Emotion Perception from Gaits](https://mlsanity.com/paper/1910.12906/) (2019)
- [Hypergraph Transformer for Skeleton-based Action Recognition](https://mlsanity.com/paper/2211.09590/) (2022)
- [Video-GroundingDINO: Towards Open-Vocabulary Spatio-Temporal Video Grounding](https://mlsanity.com/paper/2401.00901/) (2023)
- [ProxEmo: Gait-based Emotion Learning and Multi-view Proxemic Fusion for Socially-Aware Robot Navigation](https://mlsanity.com/paper/2003.01062/) (2020)
- [Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer](https://mlsanity.com/paper/2407.12322/) (2024)
- [MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusion](https://mlsanity.com/paper/2409.10473/) (2024)
- [Identifying Emotions from Walking using Affective and Deep Features](https://mlsanity.com/paper/1906.11884/) (2019)
- [CAST: Cross-Attention in Space and Time for Video Action Recognition](https://mlsanity.com/paper/2311.18825/) (2023)
- [Emotion Recognition From Gait Analyses: Current Research and Future Directions](https://mlsanity.com/paper/2003.11461/) (2020)
- [InfoGCN++: Learning Representation by Predicting the Future for Online Human Skeleton-based Action Recognition](https://mlsanity.com/paper/2310.10547/) (2023)
- [Take an Emotion Walk: Perceiving Emotions from Gaits Using Hierarchical Attention Pooling and Affective Mapping](https://mlsanity.com/paper/1911.08708/) (2019)

## Abstract (arXiv)

Skeleton-based gait emotion recognition has received significant attention due to its wide-ranging applications. However, existing methods primarily focus on extracting spatial and local temporal motion information, failing to capture long-range temporal representations. In this paper, we propose CGTGait, a novel framework that collaboratively integrates graph convolution and transformers to extract discriminative spatiotemporal features for gait emotion recognition. Specifically, CGTGait consists of multiple CGT blocks, where each block employs graph convolution to capture frame-level spatial topology and the transformer to model global temporal dependencies. Additionally, we introduce a Bidirectional Cross-Stream Fusion (BCSF) module to effectively aggregate posture and motion spatiotemporal features, facilitating the exchange of complementary information between the two streams. We evaluate our method on two widely used datasets, Emotion-Gait and ELMD, demonstrating that our CGTGait achieves state-of-the-art or at least competitive performance while reducing computational complexity by approximately 82.2% (only requiring 0.34G FLOPs) during testing. Code is available at smallhttps://github.com/githubzjj1/CGTGait.
