# LLMsPark: A Benchmark for Evaluating Large Language Models in Strategic Gaming Contexts

arXiv: https://arxiv.org/abs/2509.16610 · HTML: https://mlsanity.com/paper/2509.16610/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 47 references that are in the map.
- First posted on arXiv 20 Sep 2025.

## Builds on (most cited first, 23 of 23)

- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [SQuAD: 100,000+ Questions for Machine Comprehension of Text](https://mlsanity.com/paper/1606.05250/) (2016)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [A large annotated corpus for learning natural language inference](https://mlsanity.com/paper/1508.05326/) (2015)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [GLM: General Language Model Pretraining with Autoregressive Blank Infilling](https://mlsanity.com/paper/2103.10360/) (2021)
- [Abstractive Text Summarization Using Sequence-to-Sequence RNNs and Beyond](https://mlsanity.com/paper/1602.06023/) (2016)
- [Baichuan 2: Open Large-scale Language Models](https://mlsanity.com/paper/2309.10305/) (2023)
- [Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory](https://mlsanity.com/paper/2305.17144/) (2023)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [SmartPlay: A Benchmark for LLMs as Intelligent Agents](https://mlsanity.com/paper/2310.01557/) (2023)
- [LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models](https://mlsanity.com/paper/2411.09595/) (2024)
- [Audio-Visual LLM for Video Understanding](https://mlsanity.com/paper/2312.06720/) (2023)
- [Vitron: A Unified Pixel-level Vision LLM for Understanding, Generating, Segmenting, Editing](https://mlsanity.com/paper/2412.19806/) (2024)
- [DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters](https://mlsanity.com/paper/2411.17423/) (2024)
- [IW-Bench: Evaluating Large Multimodal Models for Converting Image-to-Web](https://mlsanity.com/paper/2409.18980/) (2024)
- [Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail](https://mlsanity.com/paper/2403.12028/) (2024)
- [Text Matching Improves Sequential Recommendation by Reducing Popularity Biases](https://mlsanity.com/paper/2308.14029/) (2023)
- [Soulstyler: Using Large Language Model to Guide Image Style Transfer for Target Object](https://mlsanity.com/paper/2311.13562/) (2023)
- [LISRec: Modeling User Preferences with Learned Item Shortcuts for Sequential Recommendation](https://mlsanity.com/paper/2505.22130/) (2025)

## Built on by (most cited first, 4 of 4)

- [One Video, One World: Turning Monocular Video into Physical 4D Scenes](https://mlsanity.com/paper/2606.31388/) (2026)
- [PairCoder++: Pair Programming as a Universal Paradigm for Verified Code-Driven Multimodal and Structured-Artifact Generation](https://mlsanity.com/paper/2607.01883/) (2026)
- [Market-Bench: Benchmarking Large Language Models on Economic and Trade Competition](https://mlsanity.com/paper/2604.05523/) (2026)
- [SNEAK: Evaluating Strategic Communication and Information Leakage in Large Language Models](https://mlsanity.com/paper/2603.29846/) (2026)

## Abstract (arXiv)

As large language models (LLMs) advance across diverse tasks, the need for comprehensive evaluation beyond single metrics becomes increasingly important. To fully assess LLM intelligence, it is crucial to examine their interactive dynamics and strategic behaviors. We present LLMsPark, a game theory-based evaluation platform that measures LLMs' decision-making strategies and social behaviors in classic game-theoretic settings, providing a multi-agent environment to explore strategic depth. Our system cross-evaluates 15 leading LLMs (both commercial and open-source) using leaderboard rankings and scoring mechanisms. Higher scores reflect stronger reasoning and strategic capabilities, revealing distinct behavioral patterns and performance differences across models. This work introduces a novel perspective for evaluating LLMs' strategic intelligence, enriching existing benchmarks and broadening their assessment in interactive, game-theoretic scenarios. The benchmark and rankings are publicly available at https://llmsparks.github.io/.
