# Bayesian Ego-graph Inference for Networked Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2509.16606 · HTML: https://mlsanity.com/paper/2509.16606/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 56 references that are in the map.
- First posted on arXiv 20 Sep 2025.

## Builds on (most cited first, 30 of 38)

- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Concrete Distribution: A Continuous Relaxation of Discrete Random Variables](https://mlsanity.com/paper/1611.00712/) (2016)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents](https://mlsanity.com/paper/1802.08757/) (2018)
- [Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Control](https://mlsanity.com/paper/1903.04527/) (2019)
- [Graph Convolutional Reinforcement Learning](https://mlsanity.com/paper/1810.09202/) (2018)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [Deep Coordination Graphs](https://mlsanity.com/paper/1910.00091/) (2019)
- [Multi-Agent Game Abstraction via Graph Attention Neural Network](https://mlsanity.com/paper/1911.10715/) (2019)
- [Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2006.11438/) (2020)
- [Multi-agent Reinforcement Learning for Networked System Control](https://mlsanity.com/paper/2004.01339/) (2020)
- [Scalable Multi-Agent Reinforcement Learning for Networked Systems with Average Reward](https://mlsanity.com/paper/2006.06626/) (2020)
- [Resource Management in Wireless Networks via Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2002.06215/) (2020)
- [Multi-Agent Reinforcement Learning in Stochastic Networked Systems](https://mlsanity.com/paper/2006.06555/) (2020)
- [Context-Aware Sparse Deep Coordination Graphs](https://mlsanity.com/paper/2106.02886/) (2021)
- [Adapting Multi-modal Large Language Model to Concept Drift From Pre-training Onwards](https://mlsanity.com/paper/2405.13459/) (2024)
- [Group-Aware Coordination Graph for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2404.10976/) (2024)
- [Online Boosting Adaptive Learning under Concept Drift for Multistream Classification](https://mlsanity.com/paper/2312.10841/) (2023)
- [One Leaf Reveals the Season: Occlusion-Based Contrastive Learning with Semantic-Aware Views for Efficient Visual Representation](https://mlsanity.com/paper/2411.09858/) (2024)
- [Self-Organized Polynomial-Time Coordination Graphs](https://mlsanity.com/paper/2112.03547/) (2021)
- [Learning Robust Spectral Dynamics for Temporal Domain Generalization](https://mlsanity.com/paper/2505.12585/) (2025)
- [Drift-aware Collaborative Assistance Mixture of Experts for Heterogeneous Multistream Learning](https://mlsanity.com/paper/2508.01598/) (2025)

## Built on by (most cited first, 4 of 4)

- [Heterogeneous Information-Bottleneck Coordination Graphs for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.17393/) (2026)
- [BARD-MARL: Byzantine-Agent Detection for Learned Communication in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2606.20701/) (2026)
- [Synergizing Drone Delivery Order Pooling and Road Network Monitoring through Monitoring-Task Orderization](https://mlsanity.com/paper/2610.05270/) (2026)
- [Continual Graph Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2610.10302/) (2026)

## Abstract (arXiv)

In networked multi-agent reinforcement learning (Networked-MARL), decentralized agents must act under local observability and constrained communication over fixed physical graphs. Existing methods often assume static neighborhoods, limiting adaptability to dynamic or heterogeneous environments. While centralized frameworks can learn dynamic graphs, their reliance on global state access and centralized infrastructure is impractical in real-world decentralized systems. We propose a stochastic graph-based policy for Networked-MARL, where each agent conditions its decision on a sampled subgraph over its local physical neighborhood. Building on this formulation, we introduce BayesG, a decentralized actor-framework that learns sparse, context-aware interaction structures via Bayesian variational inference. Each agent operates over an ego-graph and samples a latent communication mask to guide message passing and policy computation. The variational distribution is trained end-to-end alongside the policy using an evidence lower bound (ELBO) objective, enabling agents to jointly learn both interaction topology and decision-making strategies. BayesG outperforms strong MARL baselines on large-scale traffic control tasks with up to 167 agents, demonstrating superior scalability, efficiency, and performance.
