# Dynamic Objects Relocalization in Changing Environments with Flow Matching

arXiv: https://arxiv.org/abs/2509.16398 · HTML: https://mlsanity.com/paper/2509.16398/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 22 of its 25 references that are in the map.
- First posted on arXiv 19 Sep 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 22 of 22)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Flow Matching Guide and Code](https://mlsanity.com/paper/2412.06264/) (2024)
- [Navigation World Models](https://mlsanity.com/paper/2412.03572/) (2024)
- [Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructions](https://mlsanity.com/paper/2004.03967/) (2020)
- [HomeRobot: Open-Vocabulary Mobile Manipulation](https://mlsanity.com/paper/2306.11565/) (2023)
- [Learning Robotic Manipulation Policies from Point Clouds with Conditional Flow Matching](https://mlsanity.com/paper/2409.07343/) (2024)
- [Affordance-based Robot Manipulation with Flow Matching](https://mlsanity.com/paper/2409.01083/) (2024)
- [Diffusion Transformer Policy](https://mlsanity.com/paper/2410.15959/) (2024)
- [Panoptic Multi-TSDFs: a Flexible Representation for Online Multi-resolution Volumetric Mapping and Long-term Dynamic Scene Consistency](https://mlsanity.com/paper/2109.10165/) (2021)
- [Nothing Stands Still: A Spatiotemporal Benchmark on 3D Point Cloud Registration Under Large Geometric and Temporal Change](https://mlsanity.com/paper/2311.09346/) (2023)
- [FetchBench: A Simulation Benchmark for Robot Fetching](https://mlsanity.com/paper/2406.11793/) (2024)
- [Gaussian Mapping for Evolving Scenes](https://mlsanity.com/paper/2506.06909/) (2025)

## Built on by (most cited first, 1 of 1)

- [LOST-3DSG: Lightweight Open-Vocabulary 3D Scene Graphs with Semantic Tracking in Dynamic Environments](https://mlsanity.com/paper/2601.02905/) (2026)

## Abstract (arXiv)

Task and motion planning are long-standing challenges in robotics, especially when robots have to deal with dynamic environments exhibiting long-term dynamics, such as households or warehouses. In these environments, long-term dynamics mostly stem from human activities, since previously detected objects can be moved or removed from the scene. This adds the necessity to find such objects again before completing the designed task, increasing the risk of failure due to missed relocalizations. However, in these settings, the nature of such human-object interactions is often overlooked, despite being governed by common habits and repetitive patterns. Our conjecture is that these cues can be exploited to recover the most likely objects' positions in the scene, helping to address the problem of unknown relocalization in changing environments. To this end we propose FlowMaps, a model based on Flow Matching that is able to infer multimodal object locations over space and time. Our results present statistical evidence to support our hypotheses, opening the way to more complex applications of our approach. The code is publically available at https://github.com/Fra-Tsuna/flowmaps
