# DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion

arXiv: https://arxiv.org/abs/2509.14353 · HTML: https://mlsanity.com/paper/2509.14353/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 62 of its 73 references that are in the map.
- First posted on arXiv 17 Sep 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 62)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Scaling Open-Vocabulary Object Detection](https://mlsanity.com/paper/2306.09683/) (2023)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [OmniControl: Control Any Joint at Any Time for Human Motion Generation](https://mlsanity.com/paper/2310.08580/) (2023)
- [Perpetual Humanoid Control for Real-time Simulated Avatars](https://mlsanity.com/paper/2305.06456/) (2023)
- [DexVLA: Vision-Language Model with Plug-In Diffusion Expert for General Robot Control](https://mlsanity.com/paper/2502.05855/) (2025)
- [OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning](https://mlsanity.com/paper/2406.08858/) (2024)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion](https://mlsanity.com/paper/2508.08241/) (2025)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)
- [Expressive Whole-Body Control for Humanoid Robots](https://mlsanity.com/paper/2402.16796/) (2024)
- [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation](https://mlsanity.com/paper/2403.04436/) (2024)
- [ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills](https://mlsanity.com/paper/2502.01143/) (2025)
- [Learning to Efficiently Sample from Diffusion Probabilistic Models](https://mlsanity.com/paper/2106.03802/) (2021)
- [A Careful Examination of Large Behavior Models for Multitask Dexterous Manipulation](https://mlsanity.com/paper/2507.05331/) (2025)

## Built on by (most cited first, 15 of 15)

- [Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching](https://mlsanity.com/paper/2602.15827/) (2026)
- [InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions](https://mlsanity.com/paper/2602.06035/) (2026)
- [ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation](https://mlsanity.com/paper/2603.03279/) (2026)
- [SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control](https://mlsanity.com/paper/2511.19236/) (2025)
- [Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations](https://mlsanity.com/paper/2601.09518/) (2026)
- [HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model](https://mlsanity.com/paper/2602.11758/) (2026)
- [VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes](https://mlsanity.com/paper/2606.30645/) (2026)
- [Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors](https://mlsanity.com/paper/2605.22272/) (2026)
- [Humanoid-DART: Humanoid Loco-Manipulation using Diffusion-guided Augmentation through Relabeling and Tracking](https://mlsanity.com/paper/2606.26855/) (2026)
- [DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors](https://mlsanity.com/paper/2604.00202/) (2026)
- [RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning](https://mlsanity.com/paper/2606.11092/) (2026)
- [AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance](https://mlsanity.com/paper/2606.29209/) (2026)
- [ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control](https://mlsanity.com/paper/2606.30362/) (2026)
- [InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation](https://mlsanity.com/paper/2610.02196/) (2026)
- [InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation](https://mlsanity.com/paper/2610.06850/) (2026)

## Abstract (arXiv)

We introduce DreamControl, a novel methodology for learning autonomous whole-body humanoid skills. DreamControl leverages the strengths of diffusion models and Reinforcement Learning (RL): our core innovation is the use of a diffusion prior trained on human motion data, which subsequently guides an RL policy in simulation to complete specific tasks of interest (e.g., opening a drawer or picking up an object). We demonstrate that this human motion-informed prior allows RL to discover solutions unattainable by direct RL, and that diffusion models inherently promote natural looking motions, aiding in sim-to-real transfer. We validate DreamControl's effectiveness on a Unitree G1 robot across a diverse set of challenging tasks involving simultaneous lower and upper body control and object interaction. Project website at https://genrobo.github.io/DreamControl/
