# Behavior Foundation Model for Humanoid Robots

arXiv: https://arxiv.org/abs/2509.13780 · HTML: https://mlsanity.com/paper/2509.13780/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 17 Sep 2025.

## Built on by (most cited first, 15 of 15)

- [SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control](https://mlsanity.com/paper/2511.07820/) (2025)
- [TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning](https://mlsanity.com/paper/2510.00739/) (2025)
- [HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos](https://mlsanity.com/paper/2602.02473/) (2026)
- [ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation](https://mlsanity.com/paper/2603.03279/) (2026)
- [Embodied Foundation Models at the Edge: A Survey of Deployment Constraints and Mitigation Strategies](https://mlsanity.com/paper/2603.16952/) (2026)
- [MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives](https://mlsanity.com/paper/2604.24833/) (2026)
- [Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control](https://mlsanity.com/paper/2603.27756/) (2026)
- [OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.22174/) (2026)
- [A Definition and Roadmap for World Models](https://mlsanity.com/paper/2607.06401/) (2026)
- [A Scalable Whole-body Motion Transfer via Implicit Kinodynamic Motion Retargeting](https://mlsanity.com/paper/2509.15443/) (2025)
- [Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors](https://mlsanity.com/paper/2605.22272/) (2026)
- [Scaling Behavior Foundation Model for Humanoid Robots](https://mlsanity.com/paper/2607.15163/) (2026)
- [ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control](https://mlsanity.com/paper/2606.30362/) (2026)
- [Any2Any: Efficient Cross-Embodiment Transfer for Humanoid Whole-Body Tracking](https://mlsanity.com/paper/2605.23733/) (2026)
- [GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interaction](https://mlsanity.com/paper/2608.18234/) (2026)

## Abstract (arXiv)

Whole-body control (WBC) of humanoid robots has witnessed remarkable progress in skill versatility, enabling a wide range of applications such as locomotion, teleoperation, and motion tracking. Despite these achievements, existing WBC frameworks remain largely task-specific, relying heavily on labor-intensive reward engineering and demonstrating limited generalization across tasks and skills. These limitations hinder their response to arbitrary control modes and restrict their deployment in complex, real-world scenarios. To address these challenges, we revisit existing WBC systems and identify a shared objective across diverse tasks: the generation of appropriate behaviors that guide the robot toward desired goal states. Building on this insight, we propose the Behavior Foundation Model (BFM), a generative model pretrained on large-scale behavioral datasets to capture broad, reusable behavioral knowledge for humanoid robots. BFM integrates a masked online distillation framework with a Conditional Variational Autoencoder (CVAE) to model behavioral distributions, thereby enabling flexible operation across diverse control modes and efficient acquisition of novel behaviors without retraining from scratch. Extensive experiments in both simulation and on a physical humanoid platform demonstrate that BFM generalizes robustly across diverse WBC tasks while rapidly adapting to new behaviors. These results establish BFM as a promising step toward a foundation model for general-purpose humanoid control.
