# Dynamic Adaptive Legged Locomotion Policy via Decoupling Reaction Force Control and Gait Control

arXiv: https://arxiv.org/abs/2509.13737 · HTML: https://mlsanity.com/paper/2509.13737/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 25 of its 38 references that are in the map.
- First posted on arXiv 17 Sep 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Rapid Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2205.02824/) (2022)
- [Walk These Ways: Tuning Robot Control for Generalization with Multiplicity of Behavior](https://mlsanity.com/paper/2212.03238/) (2022)
- [DreamWaQ: Learning Robust Quadrupedal Locomotion With Implicit Terrain Imagination via Deep Reinforcement Learning](https://mlsanity.com/paper/2301.10602/) (2023)
- [RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Control](https://mlsanity.com/paper/2012.03094/) (2020)
- [DTC: Deep Tracking Control](https://mlsanity.com/paper/2309.15462/) (2023)
- [Highly Dynamic Quadruped Locomotion via Whole-Body Impulse Control and Model Predictive Control](https://mlsanity.com/paper/1909.06586/) (2019)
- [Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models](https://mlsanity.com/paper/2308.15143/) (2023)
- [RL + Model-based Control: Using On-demand Optimal Control to Learn Versatile Legged Locomotion](https://mlsanity.com/paper/2305.17842/) (2023)
- [Learning-based legged locomotion; state of the art and future perspectives](https://mlsanity.com/paper/2406.01152/) (2024)
- [High-speed control and navigation for quadrupedal robots on complex and discrete terrain](https://mlsanity.com/paper/2506.02835/) (2025)
- [Learning Agile Locomotion and Adaptive Behaviors via RL-augmented MPC](https://mlsanity.com/paper/2310.09442/) (2023)
- [Quadruped Capturability and Push Recovery via a Switched-Systems Characterization of Dynamic Balance](https://mlsanity.com/paper/2201.11928/) (2022)
- [Bridging Model-based Safety and Model-free Reinforcement Learning through System Identification of Low Dimensional Linear Models](https://mlsanity.com/paper/2205.05787/) (2022)
- [Disturbance-Aware Adaptive Compensation in Hybrid Force-Position Locomotion Policy for Legged Robots](https://mlsanity.com/paper/2506.00472/) (2025)
- [Chance-Constrained Convex MPC for Robust Quadruped Locomotion Under Parametric and Additive Uncertainties](https://mlsanity.com/paper/2411.03481/) (2024)
- [Learning Robotic Policy with Imagined Transition: Mitigating the Trade-off between Robustness and Optimality](https://mlsanity.com/paper/2503.10484/) (2025)
- [A Modular Residual Learning Framework to Enhance Model-Based Approach for Robust Locomotion](https://mlsanity.com/paper/2507.18138/) (2025)
- [Integrating Trajectory Optimization and Reinforcement Learning for Quadrupedal Jumping with Terrain-Adaptive Landing](https://mlsanity.com/paper/2509.12776/) (2025)

## Abstract (arXiv)

While Reinforcement Learning (RL) has achieved remarkable progress in legged locomotion control, it often suffers from performance degradation in out-of-distribution (OOD) conditions and discrepancies between the simulation and the real environments. Instead of mainly relying on domain randomization (DR) to best cover the real environments and thereby close the sim-to-real gap and enhance robustness, this work proposes an emerging decoupled framework that acquires fast online adaptation ability and mitigates the sim-to-real problems in unfamiliar environments by isolating stance-leg control and swing-leg control. Various simulation and real-world experiments demonstrate its effectiveness against horizontal force disturbances, uneven terrains, heavy and biased payloads, and sim-to-real gap.
