# StageACT: Stage-Conditioned Imitation for Robust Humanoid Door Opening

arXiv: https://arxiv.org/abs/2509.13200 · HTML: https://mlsanity.com/paper/2509.13200/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Sep 2025.

## Built on by (most cited first, 3 of 3)

- [Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer](https://mlsanity.com/paper/2512.01061/) (2025)
- [REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning](https://mlsanity.com/paper/2603.13707/) (2026)
- [DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects](https://mlsanity.com/paper/2606.15133/) (2026)

## Abstract (arXiv)

Humanoid robots promise to operate in everyday human environments without requiring modifications to the surroundings. Among the many skills needed, opening doors is essential, as doors are the most common gateways in built spaces and often limit where a robot can go. Door opening, however, poses unique challenges as it is a long-horizon task under partial observability, such as reasoning about the door's unobservable latch state that dictates whether the robot should rotate the handle or push the door. This ambiguity makes standard behavior cloning prone to mode collapse, yielding blended or out-of-sequence actions. We introduce StageACT, a stage-conditioned imitation learning framework that augments low-level policies with task-stage inputs. This effective addition increases robustness to partial observability, leading to higher success rates and shorter completion times. On a humanoid operating in a real-world office environment, StageACT achieves a 55% success rate on previously unseen doors, more than doubling the best baseline. Moreover, our method supports intentional behavior guidance through stage prompting, enabling recovery behaviors. These results highlight stage conditioning as a lightweight yet powerful mechanism for long-horizon humanoid loco-manipulation.
