# HoloGarment: 360deg Novel View Synthesis of In-the-Wild Garments

arXiv: https://arxiv.org/abs/2509.12187 · HTML: https://mlsanity.com/paper/2509.12187/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 44 references that are in the map.
- First posted on arXiv 15 Sep 2025.

## Builds on (most cited first, 30 of 33)

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- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [MediaPipe: A Framework for Building Perception Pipelines](https://mlsanity.com/paper/1906.08172/) (2019)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [Few-Shot Adversarial Learning of Realistic Neural Talking Head Models](https://mlsanity.com/paper/1905.08233/) (2019)
- [Few-shot Video-to-Video Synthesis](https://mlsanity.com/paper/1910.12713/) (2019)
- [Stable Virtual Camera: Generative View Synthesis with Diffusion Models](https://mlsanity.com/paper/2503.14489/) (2025)
- [DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion](https://mlsanity.com/paper/2304.06025/) (2023)
- [TryOnDiffusion: A Tale of Two UNets](https://mlsanity.com/paper/2306.08276/) (2023)
- [DwNet: Dense warp-based network for pose-guided human video generation](https://mlsanity.com/paper/1910.09139/) (2019)
- [Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Images](https://mlsanity.com/paper/2003.12753/) (2020)
- [Graphonomy: Universal Human Parsing via Graph Transfer Learning](https://mlsanity.com/paper/1904.04536/) (2019)
- [FlashTex: Fast Relightable Mesh Texturing with LightControlNet](https://mlsanity.com/paper/2402.13251/) (2024)
- [DeepCloth: Neural Garment Representation for Shape and Style Editing](https://mlsanity.com/paper/2011.14619/) (2020)
- [DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation](https://mlsanity.com/paper/2311.12194/) (2023)
- [Towards Garment Sewing Pattern Reconstruction from a Single Image](https://mlsanity.com/paper/2311.04218/) (2023)
- [M&M VTO: Multi-Garment Virtual Try-On and Editing](https://mlsanity.com/paper/2406.04542/) (2024)

## Abstract (arXiv)

Novel view synthesis (NVS) of in-the-wild garments is a challenging task due significant occlusions, complex human poses, and cloth deformations. Prior methods rely on synthetic 3D training data consisting of mostly unoccluded and static objects, leading to poor generalization on real-world clothing. In this paper, we propose HoloGarment (Hologram-Garment), a method that takes 1-3 images or a continuous video of a person wearing a garment and generates 360deg novel views of the garment in a canonical pose. Our key insight is to bridge the domain gap between real and synthetic data with a novel implicit training paradigm leveraging a combination of large-scale real video data and small-scale synthetic 3D data to optimize a shared garment embedding space. During inference, the shared embedding space further enables dynamic video-to-360deg NVS through the construction of a garment "atlas" representation by finetuning a garment embedding on a specific real-world video. The atlas captures garment-specific geometry and texture across all viewpoints, independent of body pose or motion. Extensive experiments show that HoloGarment achieves state-of-the-art performance on NVS of in-the-wild garments from images and videos. Notably, our method robustly handles challenging real-world artifacts -- such as wrinkling, pose variation, and occlusion -- while maintaining photorealism, view consistency, fine texture details, and accurate geometry. Visit our project page for additional results: https://johannakarras.github.io/HoloGarment
