# FineQuest: Adaptive Knowledge-Assisted Sports Video Understanding via Agent-of-Thoughts Reasoning

arXiv: https://arxiv.org/abs/2509.11796 · HTML: https://mlsanity.com/paper/2509.11796/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 36 of its 82 references that are in the map.
- First posted on arXiv 15 Sep 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 30 of 36)

- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [Contrastive Decoding: Open-ended Text Generation as Optimization](https://mlsanity.com/paper/2210.15097/) (2022)
- [LLaMA-VID: An Image is Worth 2 Tokens in Large Language Models](https://mlsanity.com/paper/2311.17043/) (2023)
- [Hallucination of Multimodal Large Language Models: A Survey](https://mlsanity.com/paper/2404.18930/) (2024)
- [LanguageBind: Extending Video-Language Pretraining to N-modality by Language-based Semantic Alignment](https://mlsanity.com/paper/2310.01852/) (2023)
- [VideoAgent: Long-form Video Understanding with Large Language Model as Agent](https://mlsanity.com/paper/2403.10517/) (2024)
- [Long-CLIP: Unlocking the Long-Text Capability of CLIP](https://mlsanity.com/paper/2403.15378/) (2024)
- [VideoTree: Adaptive Tree-based Video Representation for LLM Reasoning on Long Videos](https://mlsanity.com/paper/2405.19209/) (2024)
- [MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding](https://mlsanity.com/paper/2406.14515/) (2024)
- [A Simple LLM Framework for Long-Range Video Question-Answering](https://mlsanity.com/paper/2312.17235/) (2023)
- [Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams](https://mlsanity.com/paper/2406.08085/) (2024)
- [Video-of-Thought: Step-by-Step Video Reasoning from Perception to Cognition](https://mlsanity.com/paper/2501.03230/) (2024)
- [Tarsier: Recipes for Training and Evaluating Large Video Description Models](https://mlsanity.com/paper/2407.00634/) (2024)
- [MM-VID: Advancing Video Understanding with GPT-4V(ision)](https://mlsanity.com/paper/2310.19773/) (2023)
- [Mitigating Object Hallucinations in Large Vision-Language Models with Assembly of Global and Local Attention](https://mlsanity.com/paper/2406.12718/) (2024)
- [Vista-LLaMA: Reducing Hallucination in Video Language Models via Equal Distance to Visual Tokens](https://mlsanity.com/paper/2312.08870/) (2023)
- [Too Many Frames, Not All Useful: Efficient Strategies for Long-Form Video QA](https://mlsanity.com/paper/2406.09396/) (2024)
- [Language Repository for Long Video Understanding](https://mlsanity.com/paper/2403.14622/) (2024)
- [Visual Agents as Fast and Slow Thinkers](https://mlsanity.com/paper/2408.08862/) (2024)
- [Multimodal Reasoning with Multimodal Knowledge Graph](https://mlsanity.com/paper/2406.02030/) (2024)
- [Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional Sports](https://mlsanity.com/paper/2401.01505/) (2024)
- [Vamos: Versatile Action Models for Video Understanding](https://mlsanity.com/paper/2311.13627/) (2023)
- [Enhancing Video-LLM Reasoning via Agent-of-Thoughts Distillation](https://mlsanity.com/paper/2412.01694/) (2024)
- [VisualSem: A High-quality Knowledge Graph for Vision and Language](https://mlsanity.com/paper/2008.09150/) (2020)
- [SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language Models](https://mlsanity.com/paper/2410.08474/) (2024)
- [Towards Universal Soccer Video Understanding](https://mlsanity.com/paper/2412.01820/) (2024)
- [Hierarchical Fine-grained Preference Optimization for Physically Plausible Video Generation](https://mlsanity.com/paper/2508.10858/) (2025)

## Built on by (most cited first, 5 of 5)

- [SportR: A Benchmark for Multimodal Large Language Model Reasoning in Sports](https://mlsanity.com/paper/2511.06499/) (2025)
- [DeepSport: A Multimodal Large Language Model for Comprehensive Sports Video Reasoning via Agentic Reinforcement Learning](https://mlsanity.com/paper/2511.12908/) (2025)
- [Learning Consistent Temporal Grounding between Related Tasks in Sports Coaching](https://mlsanity.com/paper/2603.18453/) (2026)
- [SportsGrounder: Proposal-Aided Interleaved Grounding for Dense Sports Video Reasoning](https://mlsanity.com/paper/2608.07932/) (2026)
- [A Survey of Large Models in Sports](https://mlsanity.com/paper/2608.14377/) (2026)

## Abstract (arXiv)

Video Question Answering (VideoQA) based on Large Language Models (LLMs) has shown potential in general video understanding but faces significant challenges when applied to the inherently complex domain of sports videos. In this work, we propose FineQuest, the first training-free framework that leverages dual-mode reasoning inspired by cognitive science: i) Reactive Reasoning for straightforward sports queries and ii) Deliberative Reasoning for more complex ones. To bridge the knowledge gap between general-purpose models and domain-specific sports understanding, FineQuest incorporates SSGraph, a multimodal sports knowledge scene graph spanning nine sports, which encodes both visual instances and domain-specific terminology to enhance reasoning accuracy. Furthermore, we introduce two new sports VideoQA benchmarks, Gym-QA and Diving-QA, derived from the FineGym and FineDiving datasets, enabling diverse and comprehensive evaluation. FineQuest achieves state-of-the-art performance on these benchmarks as well as the existing SPORTU dataset, while maintains strong general VideoQA capabilities.
