# DreamNav: A Trajectory-Based Imaginative Framework for Zero-Shot Vision-and-Language Navigation

arXiv: https://arxiv.org/abs/2509.11197 · HTML: https://mlsanity.com/paper/2509.11197/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 37 references that are in the map.
- First posted on arXiv 14 Sep 2025.

## Builds on (most cited first, 30 of 33)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Fast Segment Anything](https://mlsanity.com/paper/2306.12156/) (2023)
- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)
- [Navigation World Models](https://mlsanity.com/paper/2412.03572/) (2024)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation](https://mlsanity.com/paper/2402.15852/) (2024)
- [Stable Virtual Camera: Generative View Synthesis with Diffusion Models](https://mlsanity.com/paper/2503.14489/) (2025)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks](https://mlsanity.com/paper/2412.06224/) (2024)
- [Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2203.02764/) (2022)
- [Pathdreamer: A World Model for Indoor Navigation](https://mlsanity.com/paper/2105.08756/) (2021)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Discuss Before Moving: Visual Language Navigation via Multi-expert Discussions](https://mlsanity.com/paper/2309.11382/) (2023)
- [MapGPT: Map-Guided Prompting with Adaptive Path Planning for Vision-and-Language Navigation](https://mlsanity.com/paper/2401.07314/) (2024)
- [DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2308.07498/) (2023)
- [MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception](https://mlsanity.com/paper/2312.07472/) (2023)
- [VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2506.17221/) (2025)
- [Open-Nav: Exploring Zero-Shot Vision-and-Language Navigation in Continuous Environment with Open-Source LLMs](https://mlsanity.com/paper/2409.18794/) (2024)
- [Constraint-Aware Zero-Shot Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2412.10137/) (2024)
- [NavDP: Learning Sim-to-Real Navigation Diffusion Policy with Privileged Information Guidance](https://mlsanity.com/paper/2505.08712/) (2025)
- [MC-GPT: Empowering Vision-and-Language Navigation with Memory Map and Reasoning Chains](https://mlsanity.com/paper/2405.10620/) (2024)
- [PEANUT: Predicting and Navigating to Unseen Targets](https://mlsanity.com/paper/2212.02497/) (2022)

## Built on by (most cited first, 17 of 17)

- [NavForesee: A Unified Vision-Language World Model for Hierarchical Planning and Dual-Horizon Navigation Prediction](https://mlsanity.com/paper/2512.01550/) (2025)
- [Aerial World Model for Long-horizon Visual Generation and Navigation in 3D Space](https://mlsanity.com/paper/2512.21887/) (2025)
- [Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation](https://mlsanity.com/paper/2606.00095/) (2026)
- [D3D-VLP: Dynamic 3D Vision-Language-Planning Model for Embodied Grounding and Navigation](https://mlsanity.com/paper/2512.12622/) (2025)
- [Human Cognition in Machines: A Unified Perspective of World Models](https://mlsanity.com/paper/2604.16592/) (2026)
- [GA-VLN: Geometry-Aware BEV Representation for Efficient Vision-Language Navigation](https://mlsanity.com/paper/2605.22036/) (2026)
- [Uncertainty-Aware World Model for Aerial Image-Goal Navigation](https://mlsanity.com/paper/2608.05597/) (2026)
- [Schr"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation](https://mlsanity.com/paper/2512.21201/) (2025)
- [UniGround: Universal 3D Visual Grounding via Training-Free Scene Parsing](https://mlsanity.com/paper/2603.08131/) (2026)
- [LightZeroNav: Zero-Shot Vision Language Navigation in Continuous Environments Based on Lightweight VLMs](https://mlsanity.com/paper/2603.16947/) (2026)
- [What Limits Vision-and-Language Navigation ?](https://mlsanity.com/paper/2605.13328/) (2026)
- [Embodied-Navigator: Point, Think, Memorize, and Align for Efficient Navigation](https://mlsanity.com/paper/2608.17512/) (2026)
- [Navi-Agent: Unlocalized Monocular Navigation Agent](https://mlsanity.com/paper/2609.20388/) (2026)
- [Global Commander and Local Operative: A Dual-Agent Framework for Scene Navigation](https://mlsanity.com/paper/2602.18941/) (2026)
- [Towards Dual-Brain Minimal Sufficient Representation for Vision-Language Navigation](https://mlsanity.com/paper/2607.23181/) (2026)
- [SearchWorld: Spatial Value-Grounded Imagination for UAV Object Search via World Models](https://mlsanity.com/paper/2610.09335/) (2026)
- [Can Learning to Answer Spatial Questions Improve Novel-View Generation?](https://mlsanity.com/paper/2610.20610/) (2026)

## Abstract (arXiv)

Vision-and-Language Navigation in Continuous Environments (VLN-CE), which links language instructions to perception and control in the real world, is a core capability of embodied robots. Recently, large-scale pretrained foundation models have been leveraged as shared priors for perception, reasoning, and action, enabling zero-shot VLN without task-specific training. However, existing zero-shot VLN methods depend on costly perception and passive scene understanding, collapsing control to point-level choices. As a result, they are expensive to deploy, misaligned in action semantics, and short-sighted in planning. To address these issues, we present DreamNav that focuses on the following three aspects: (1) for reducing sensory cost, our EgoView Corrector aligns viewpoints and stabilizes egocentric perception; (2) instead of point-level actions, our Trajectory Predictor favors global trajectory-level planning to better align with instruction semantics; and (3) to enable anticipatory and long-horizon planning, we propose an Imagination Predictor to endow the agent with proactive thinking capability. On VLN-CE and real-world tests, DreamNav sets a new zero-shot state-of-the-art (SOTA), outperforming the strongest egocentric baseline with extra information by up to 7.49% and 18.15% in terms of SR and SPL metrics. To our knowledge, this is the first zero-shot VLN method to unify trajectory-level planning and active imagination while using only egocentric inputs.
