# SegSLR: Promptable Video Segmentation for Isolated Sign Language Recognition

arXiv: https://arxiv.org/abs/2509.10710 · HTML: https://mlsanity.com/paper/2509.10710/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 42 references that are in the map.
- First posted on arXiv 12 Sep 2025.

## Builds on (most cited first, 23 of 23)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Medical SAM Adapter: Adapting Segment Anything Model for Medical Image Segmentation](https://mlsanity.com/paper/2304.12620/) (2023)
- [Tracking Anything with Decoupled Video Segmentation](https://mlsanity.com/paper/2309.03903/) (2023)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [Weakly-Supervised Concealed Object Segmentation with SAM-based Pseudo Labeling and Multi-scale Feature Grouping](https://mlsanity.com/paper/2305.11003/) (2023)
- [Transferring Cross-domain Knowledge for Video Sign Language Recognition](https://mlsanity.com/paper/2003.03703/) (2020)
- [SignBERT: Pre-Training of Hand-Model-Aware Representation for Sign Language Recognition](https://mlsanity.com/paper/2110.05382/) (2021)
- [Natural Language-Assisted Sign Language Recognition](https://mlsanity.com/paper/2303.12080/) (2023)
- [Pose-based Sign Language Recognition using GCN and BERT](https://mlsanity.com/paper/2012.00781/) (2020)
- [BEST: BERT Pre-Training for Sign Language Recognition with Coupling Tokenization](https://mlsanity.com/paper/2302.05075/) (2023)
- [RTMW: Real-Time Multi-Person 2D and 3D Whole-body Pose Estimation](https://mlsanity.com/paper/2407.08634/) (2024)
- [Motion Fused Frames: Data Level Fusion Strategy for Hand Gesture Recognition](https://mlsanity.com/paper/1804.07187/) (2018)
- [Human Part-wise 3D Motion Context Learning for Sign Language Recognition](https://mlsanity.com/paper/2308.09305/) (2023)
- [Score-level Multi Cue Fusion for Sign Language Recognition](https://mlsanity.com/paper/2009.14139/) (2020)
- [Learnt Contrastive Concept Embeddings for Sign Recognition](https://mlsanity.com/paper/2308.09515/) (2023)
- [SOS: Segment Object System for Open-World Instance Segmentation With Object Priors](https://mlsanity.com/paper/2409.14627/) (2024)

## Abstract (arXiv)

Isolated Sign Language Recognition (ISLR) approaches primarily rely on RGB data or signer pose information. However, combining these modalities often results in the loss of crucial details, such as hand shape and orientation, due to imprecise representations like bounding boxes. Therefore, we propose the ISLR system SegSLR, which combines RGB and pose information through promptable zero-shot video segmentation. Given the rough localization of the hands and the signer's body from pose information, we segment the respective parts through the video to maintain all relevant shape information. Subsequently, the segmentations focus the processing of the RGB data on the most relevant body parts for ISLR. This effectively combines RGB and pose information. Our evaluation on the complex ChaLearn249 IsoGD dataset shows that SegSLR outperforms state-of-the-art methods. Furthermore, ablation studies indicate that SegSLR strongly benefits from focusing on the signer's body and hands, justifying our design choices.
