# Generalizable Pareto-Optimal Offloading with Reinforcement Learning in Mobile Edge Computing

arXiv: https://arxiv.org/abs/2509.10474 · HTML: https://mlsanity.com/paper/2509.10474/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for energy, networks and operations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 9 of its 37 references that are in the map.
- First posted on arXiv 27 Aug 2025.

## Placed in

- Deep reinforcement learning methods / [RL for energy, networks and operations](https://mlsanity.com/deeprl/rl-for-energy-networks-and-operations/)

## Builds on (most cited first, 9 of 9)

- [A Practical Guide to Multi-Objective Reinforcement Learning and Planning](https://mlsanity.com/paper/2103.09568/) (2021)
- [A Survey of Multi-Objective Sequential Decision-Making](https://mlsanity.com/paper/1402.0590/) (2014)
- [A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptation](https://mlsanity.com/paper/1908.08342/) (2019)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Why Generalization in RL is Difficult: Epistemic POMDPs and Implicit Partial Observability](https://mlsanity.com/paper/2107.06277/) (2021)
- [Fast Adaptive Task Offloading in Edge Computing based on Meta Reinforcement Learning](https://mlsanity.com/paper/2008.02033/) (2020)
- [Computation Rate Maximization for Wireless Powered Mobile-Edge Computing with Binary Computation Offloading](https://mlsanity.com/paper/1708.08810/) (2017)
- [Task Offloading and Replication for Vehicular Cloud Computing: A Multi-Armed Bandit Approach](https://mlsanity.com/paper/1812.04575/) (2018)
- [Distributed Resource Scheduling for Large-Scale MEC Systems: A Multi-Agent Ensemble Deep Reinforcement Learning with Imitation Acceleration](https://mlsanity.com/paper/2005.12364/) (2020)

## Built on by (most cited first, 2 of 2)

- [Multi-Turn Reasoning LLMs for Task Offloading in Mobile Edge Computing](https://mlsanity.com/paper/2604.07148/) (2026)
- [Online LLM Selection via Constrained Bandits with Time-Varying Demand](https://mlsanity.com/paper/2606.17489/) (2026)

## Abstract (arXiv)

Mobile edge computing (MEC) is essential for next-generation mobile network applications that prioritize various performance metrics, including delays and energy efficiency. However, conventional single-objective scheduling solutions cannot be directly applied to practical systems in which the preferences (i.e., the weights of different objectives) are often unknown or challenging to specify in advance. In this study, we formulate a multi-objective offloading problem for MEC with multiple edges to minimize the sum of expected long-term energy consumption and delay while considering unknown preferences. To address the challenge of unknown preferences and the potentially diverse MEC systems, we propose a generalizable multi-objective (deep) reinforcement learning (GMORL)-based tasks offloading framework, which employs the Discrete Soft Actor-Critic (Discrete-SAC) method. Our method uses a single policy model to efficiently schedule tasks based on varying preferences and adapt to heterogeneous MEC systems with different CPU frequencies and server quantities. Under the proposed framework, we introduce a histogram-based state encoding method for constructing features for multiple edges in MEC systems, a sophisticated reward function for accurately computing the utilities of delay and energy consumption, and a novel neural network architecture for improving generalization. Simulation results demonstrate that our proposed GMORL scheme enhances the hypervolume of the Pareto front by up to 121.0% compared to benchmarks. Our code are avavilable at https://github.com/gracefulning/Generalizable-Pareto-Optimal-Offloading-with-Reinforcement-Learning-in-Mobile-Edge-Computing
