# CoDiCodec: Unifying Continuous and Discrete Compressed Representations of Audio

arXiv: https://arxiv.org/abs/2509.09836 · HTML: https://mlsanity.com/paper/2509.09836/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 53 references that are in the map.
- First posted on arXiv 11 Sep 2025.

## Builds on (most cited first, 30 of 47)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://mlsanity.com/paper/2310.04378/) (2023)
- [On the Variance of the Adaptive Learning Rate and Beyond](https://mlsanity.com/paper/1908.03265/) (2019)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [CNN Architectures for Large-Scale Audio Classification](https://mlsanity.com/paper/1609.09430/) (2016)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [Finite Scalar Quantization: VQ-VAE Made Simple](https://mlsanity.com/paper/2309.15505/) (2023)
- [Improved Techniques for Training Consistency Models](https://mlsanity.com/paper/2310.14189/) (2023)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [SDR - half-baked or well done?](https://mlsanity.com/paper/1811.02508/) (2018)

## Built on by (most cited first, 7 of 7)

- [iFSQ: Improving FSQ for Image Generation with 1 Line of Code](https://mlsanity.com/paper/2601.17124/) (2026)
- [LiveBand: Live Accompaniment Generation in the Audio Domain](https://mlsanity.com/paper/2606.03803/) (2026)
- [Unsupervised Evaluation of Deep Audio Embeddings for Music Structure Analysis](https://mlsanity.com/paper/2603.27218/) (2026)
- [On the Geometry of Music Bandwidth Extension in Latent Spaces of Audio Codecs](https://mlsanity.com/paper/2608.03721/) (2026)
- [SCAPES: Semantically Conditioned Autoregressive Prior for Environmental Sounds](https://mlsanity.com/paper/2609.04634/) (2026)
- [SAGE: Semantic Audio Generative Encoder](https://mlsanity.com/paper/2609.32755/) (2026)
- [End-to-End Historical Music Restoration in Latent Space](https://mlsanity.com/paper/2610.00607/) (2026)

## Abstract (arXiv)

Efficiently representing audio signals in a compressed latent space is critical for latent generative modelling. However, existing autoencoders often force a choice between continuous embeddings and discrete tokens. Furthermore, achieving high compression ratios while maintaining audio fidelity remains a challenge. We introduce CoDiCodec, a novel audio autoencoder that overcomes these limitations by both efficiently encoding global features via summary embeddings, and by producing both compressed continuous embeddings at ~ 11 Hz and discrete tokens at a rate of 2.38 kbps from the same trained model, offering unprecedented flexibility for different downstream generative tasks. This is achieved through Finite Scalar Quantization (FSQ) and a novel FSQ-dropout technique, and does not require additional loss terms beyond the single consistency loss used for end-to-end training. CoDiCodec supports both autoregressive decoding and a novel parallel decoding strategy, with the latter achieving superior audio quality and faster decoding. CoDiCodec outperforms existing continuous and discrete autoencoders at similar bitrates in terms of reconstruction audio quality. Our work enables a unified approach to audio compression, bridging the gap between continuous and discrete generative modelling paradigms.
