# Deep Unrolling of Sparsity-Induced RDO for 3D Point Cloud Attribute Coding

arXiv: https://arxiv.org/abs/2509.08685 · HTML: https://mlsanity.com/paper/2509.08685/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 63 references that are in the map.
- First posted on arXiv 10 Sep 2025.

## Builds on (most cited first, 30 of 30)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Variational image compression with a scale hyperprior](https://mlsanity.com/paper/1802.01436/) (2018)
- [Algorithm Unrolling: Interpretable, Efficient Deep Learning for Signal and Image Processing](https://mlsanity.com/paper/1912.10557/) (2019)
- [Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis](https://mlsanity.com/paper/2401.02436/) (2023)
- [COIN: COmpression with Implicit Neural representations](https://mlsanity.com/paper/2103.03123/) (2021)
- [HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression](https://mlsanity.com/paper/2403.14530/) (2024)
- [Nonlinear Transform Coding](https://mlsanity.com/paper/2007.03034/) (2020)
- [CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting](https://mlsanity.com/paper/2404.09458/) (2024)
- [White-Box Transformers via Sparse Rate Reduction](https://mlsanity.com/paper/2306.01129/) (2023)
- [MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation](https://mlsanity.com/paper/2409.09756/) (2024)
- [Deep Implicit Volume Compression](https://mlsanity.com/paper/2005.08877/) (2020)
- [Sparse Tensor-based Point Cloud Attribute Compression](https://mlsanity.com/paper/2204.01023/) (2022)
- [3DAC: Learning Attribute Compression for Point Clouds](https://mlsanity.com/paper/2203.09931/) (2022)
- [A Comprehensive Study and Comparison of Core Technologies for MPEG 3D Point Cloud Compression](https://mlsanity.com/paper/1912.09674/) (2019)
- [LVAC: Learned Volumetric Attribute Compression for Point Clouds using Coordinate Based Networks](https://mlsanity.com/paper/2111.08988/) (2021)
- [SPAC: Sampling-based Progressive Attribute Compression for Dense Point Clouds](https://mlsanity.com/paper/2409.10293/) (2024)
- [A Volumetric Approach to Point Cloud Compression](https://mlsanity.com/paper/1810.00484/) (2018)
- [GQE-Net: A Graph-based Quality Enhancement Network for Point Cloud Color Attribute](https://mlsanity.com/paper/2303.13764/) (2023)
- [Interpretable Lightweight Transformer via Unrolling of Learned Graph Smoothness Priors](https://mlsanity.com/paper/2406.04090/) (2024)
- [Multi-resolution intra-predictive coding of 3D point cloud attributes](https://mlsanity.com/paper/2106.08562/) (2021)
- [PCAC-GAN: A Sparse-Tensor-Based Generative Adversarial Network for 3D Point Cloud Attribute Compression](https://mlsanity.com/paper/2407.05677/) (2024)
- [High Efficiency Wiener Filter-based Point Cloud Quality Enhancement for MPEG G-PCC](https://mlsanity.com/paper/2503.17467/) (2025)
- [Volumetric Attribute Compression for 3D Point Clouds using Feedforward Network with Geometric Attention](https://mlsanity.com/paper/2304.00335/) (2023)
- [Rendering-Oriented 3D Point Cloud Attribute Compression using Sparse Tensor-based Transformer](https://mlsanity.com/paper/2411.07899/) (2024)
- [Rate-Distortion Optimized Skip Coding of Region Adaptive Hierarchical Transform Coefficients for MPEG G-PCC](https://mlsanity.com/paper/2412.05574/) (2024)
- [PCE-GAN: A Generative Adversarial Network for Point Cloud Attribute Quality Enhancement based on Optimal Transport](https://mlsanity.com/paper/2503.00047/) (2025)
- [Volumetric 3D Point Cloud Attribute Compression: Learned polynomial bilateral filter for prediction](https://mlsanity.com/paper/2311.13533/) (2023)
- [Learned Nonlinear Predictor for Critically Sampled 3D Point Cloud Attribute Compression](https://mlsanity.com/paper/2311.13539/) (2023)
- [Spectral folding and two-channel filter-banks on arbitrary graphs](https://mlsanity.com/paper/2010.12604/) (2020)

## Built on by (most cited first, 1 of 1)

- [Transforming harmonic coefficients for 3D splat compression](https://mlsanity.com/paper/2609.15735/) (2026)

## Abstract (arXiv)

Given encoded 3D point cloud geometry available at the decoder, we study the problem of lossy attribute compression in a multi-resolution B-spline projection framework. A target continuous 3D attribute function is first projected onto a sequence of nested subspaces F(p)l0 subseteq cdots subseteq F(p)L, where F(p)l is a family of functions spanned by a B-spline basis function of order p at a chosen scale and its integer shifts. The projected low-pass coefficients Fl^* are computed by variable-complexity unrolling of a rate-distortion (RD) optimization algorithm into a feed-forward network, where the rate term is the sparsity-promoting ℓ1-norm. Thus, the projection operation is end-to-end differentiable. For a chosen coarse-to-fine predictor, the coefficients are then adjusted to account for the prediction from a lower-resolution to a higher-resolution, which is also optimized in a data-driven manner.
