# VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agents

arXiv: https://arxiv.org/abs/2509.07553 · HTML: https://mlsanity.com/paper/2509.07553/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 64 references that are in the map.
- First posted on arXiv 9 Sep 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 34)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning](https://mlsanity.com/paper/2507.01006/) (2025)
- [Understanding the planning of LLM agents: A survey](https://mlsanity.com/paper/2402.02716/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web](https://mlsanity.com/paper/2402.17553/) (2024)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [UI-Venus Technical Report: Building High-performance UI Agents with RFT](https://mlsanity.com/paper/2508.10833/) (2025)
- [CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation](https://mlsanity.com/paper/2402.11941/) (2024)
- [MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents](https://mlsanity.com/paper/2507.19478/) (2025)
- [GUI-G2: Gaussian Reward Modeling for GUI Grounding](https://mlsanity.com/paper/2507.15846/) (2025)
- [Towards End-to-End Embodied Decision Making via Multi-modal Large Language Model: Explorations with GPT4-Vision and Beyond](https://mlsanity.com/paper/2310.02071/) (2023)
- [ComputerRL: Scaling End-to-End Online Reinforcement Learning for Computer Use Agents](https://mlsanity.com/paper/2508.14040/) (2025)
- [CowPilot: A Framework for Autonomous and Human-Agent Collaborative Web Navigation](https://mlsanity.com/paper/2501.16609/) (2025)
- [DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning](https://mlsanity.com/paper/2507.00008/) (2025)
- [Human-like object concept representations emerge naturally in multimodal large language models](https://mlsanity.com/paper/2407.01067/) (2024)
- [OS-Kairos: Adaptive Interaction for MLLM-Powered GUI Agents](https://mlsanity.com/paper/2503.16465/) (2025)
- [MLA-Trust: Benchmarking Trustworthiness of Multimodal LLM Agents in GUI Environments](https://mlsanity.com/paper/2506.01616/) (2025)
- [Mobile-Bench-v2: A More Realistic and Comprehensive Benchmark for VLM-based Mobile Agents](https://mlsanity.com/paper/2505.11891/) (2025)

## Built on by (most cited first, 15 of 15)

- [OS-Sentinel: Towards Safety-Enhanced Mobile GUI Agents via Hybrid Validation in Realistic Workflows](https://mlsanity.com/paper/2510.24411/) (2025)
- [GhostEI-Bench: Do Mobile Agents Resilience to Environmental Injection in Dynamic On-Device Environments?](https://mlsanity.com/paper/2510.20333/) (2025)
- [Adaptive Milestone Reward for GUI Agents](https://mlsanity.com/paper/2602.11524/) (2026)
- [ColorAgent: Building A Robust, Personalized, and Interactive OS Agent](https://mlsanity.com/paper/2510.19386/) (2025)
- [Say One Thing, Do Another? Diagnosing Reasoning-Execution Gaps in VLM-Powered Mobile-Use Agents](https://mlsanity.com/paper/2510.02204/) (2025)
- [What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning](https://mlsanity.com/paper/2604.06995/) (2026)
- [Agent-ScanKit: Unraveling Memory and Reasoning of Multimodal Agents via Sensitivity Perturbations](https://mlsanity.com/paper/2510.00496/) (2025)
- [SlowBA: An efficiency backdoor attack towards VLM-based GUI agents](https://mlsanity.com/paper/2603.08316/) (2026)
- [Turing Test on Screen: A Benchmark for Mobile GUI Agent Humanization](https://mlsanity.com/paper/2604.09574/) (2026)
- [Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automation](https://mlsanity.com/paper/2511.22235/) (2025)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [ColorEcosystem: Powering Personalized, Standardized, and Trustworthy Agentic Service in massive-agent Ecosystem](https://mlsanity.com/paper/2510.21566/) (2025)
- [OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agents](https://mlsanity.com/paper/2604.24348/) (2026)
- [Mobile-Aptus: Confidence-Driven Proactive and Robust Interaction in MLLM-based Mobile-Using Agents](https://mlsanity.com/paper/2605.28629/) (2026)
- [Do GUI Agents Know When Not to Act? Enabling Conflict-Aware Termination for Multimodal GUI Agents](https://mlsanity.com/paper/2609.03438/) (2026)

## Abstract (arXiv)

With the rapid progress of multimodal large language models, operating system (OS) agents become increasingly capable of automating tasks through on-device graphical user interfaces (GUIs). However, most existing OS agents are designed for idealized settings, whereas real-world environments often present untrustworthy conditions. To mitigate risks of over-execution in such scenarios, we propose a query-driven human-agent-GUI interaction framework that enables OS agents to decide when to query humans for more reliable task completion. Built upon this framework, we introduce VeriOS-Agent, a trustworthy OS agent trained with a three-stage learning paradigm that falicitate the decoupling and utilization of meta-knowledge by supervised fine-tuning and group relative policy optimization. Concretely, VeriOS-Agent autonomously executes actions in normal conditions while proactively querying humans in untrustworthy scenarios. Experiments show that VeriOS-Agent improves the average step-wise success rate by 19.72% in over the strongest baselines, without compromising normal performance. VeriOS-Agent significantly improves performance in untrustworthy scenarios while maintaining comparable performance in trustworthy scenarios. Analysis highlights VeriOS-Agent's rationality, generalizability, and scalability. The codes, datasets and models are available at https://github.com/Wuzheng02/VeriOS.
