# Parse Graph-Based Visual-Language Interaction for Human Pose Estimation

arXiv: https://arxiv.org/abs/2509.07385 · HTML: https://mlsanity.com/paper/2509.07385/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 49 references that are in the map.
- First posted on arXiv 9 Sep 2025.

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [MirrorGAN: Learning Text-to-image Generation by Redescription](https://mlsanity.com/paper/1903.05854/) (2019)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [HRFormer: High-Resolution Transformer for Dense Prediction](https://mlsanity.com/paper/2110.09408/) (2021)
- [AP-10K: A Benchmark for Animal Pose Estimation in the Wild](https://mlsanity.com/paper/2108.12617/) (2021)
- [Bottom-Up Human Pose Estimation Via Disentangled Keypoint Regression](https://mlsanity.com/paper/2104.02300/) (2021)
- [Cross-Domain Adaptation for Animal Pose Estimation](https://mlsanity.com/paper/1908.05806/) (2019)
- [Pose2Seg: Detection Free Human Instance Segmentation](https://mlsanity.com/paper/1803.10683/) (2018)
- [CLOOB: Modern Hopfield Networks with InfoLOOB Outperform CLIP](https://mlsanity.com/paper/2110.11316/) (2021)
- [Learning Feature Pyramids for Human Pose Estimation](https://mlsanity.com/paper/1708.01101/) (2017)
- [RTMO: Towards High-Performance One-Stage Real-Time Multi-Person Pose Estimation](https://mlsanity.com/paper/2312.07526/) (2023)
- [Multi-Instance Pose Networks: Rethinking Top-Down Pose Estimation](https://mlsanity.com/paper/2101.11223/) (2021)
- [CLAMP: Prompt-based Contrastive Learning for Connecting Language and Animal Pose](https://mlsanity.com/paper/2206.11752/) (2022)
- [Referring Image Matting](https://mlsanity.com/paper/2206.05149/) (2022)
- [Low-resolution Human Pose Estimation](https://mlsanity.com/paper/2109.09090/) (2021)
- [An Adversarial Human Pose Estimation Network Injected with Graph Structure](https://mlsanity.com/paper/2103.15534/) (2021)
- [LAMP: Leveraging Language Prompts for Multi-person Pose Estimation](https://mlsanity.com/paper/2307.11934/) (2023)

## Abstract (arXiv)

Parse graphs boost human pose estimation (HPE) by integrating context and hierarchies, yet prior work mostly focuses on single modality modeling, ignoring the potential of multimodal fusion. Notably, language offers rich HPE priors like spatial relations for occluded scenes, but existing visual-language fusion via global feature integration weakens occluded region responses and causes alignment and location failures. To address this issue, we propose Parse Graph-based Visual-Language interaction (PGVL) with a core novel Guided Module (GM). In PGVL, low-level nodes focus on local features, maximizing the maintenance of responses in occluded areas and high-level nodes integrate global features to infer occluded or invisible parts. GM enables high semantic nodes to guide the feature update of low semantic nodes that have undergone cross attention. It ensuring effective fusion of diverse information. PGVL includes top-down decomposition and bottom-up composition. In the first stage, modality specific parse graphs are constructed. Next stage. recursive bidirectional cross-attention is used, purified by GM. We also design network based on PGVL. The PGVL and our network is validated on major pose estimation datasets. We will release the code soon.
