# Physics-informed Value Learner for Offline Goal-Conditioned Reinforcement Learning

arXiv: https://arxiv.org/abs/2509.06782 · HTML: https://mlsanity.com/paper/2509.06782/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 35 of its 52 references that are in the map.
- First posted on arXiv 8 Sep 2025.

## Placed in

- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 30 of 35)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learning](https://mlsanity.com/paper/2304.01203/) (2023)
- [Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL](https://mlsanity.com/paper/2202.04478/) (2022)
- [Is Value Learning Really the Main Bottleneck in Offline RL?](https://mlsanity.com/paper/2406.09329/) (2024)
- [Reinforcement Learning from Passive Data via Latent Intentions](https://mlsanity.com/paper/2304.04782/) (2023)
- [How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression](https://mlsanity.com/paper/2206.03023/) (2022)
- [A Policy-Guided Imitation Approach for Offline Reinforcement Learning](https://mlsanity.com/paper/2210.08323/) (2022)
- [EikoNet: Solving the Eikonal equation with Deep Neural Networks](https://mlsanity.com/paper/2004.00361/) (2020)
- [What is Essential for Unseen Goal Generalization of Offline Goal-conditioned RL?](https://mlsanity.com/paper/2305.18882/) (2023)
- [Hamilton-Jacobi Deep Q-Learning for Deterministic Continuous-Time Systems with Lipschitz Continuous Controls](https://mlsanity.com/paper/2010.14087/) (2020)
- [Koopman Q-learning: Offline Reinforcement Learning via Symmetries of Dynamics](https://mlsanity.com/paper/2111.01365/) (2021)
- [Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shaping](https://mlsanity.com/paper/2301.02099/) (2023)
- [NTFields: Neural Time Fields for Physics-Informed Robot Motion Planning](https://mlsanity.com/paper/2210.00120/) (2022)
- [SMORE: Score Models for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2311.02013/) (2023)
- [Is Model Ensemble Necessary? Model-based RL via a Single Model with Lipschitz Regularized Value Function](https://mlsanity.com/paper/2302.01244/) (2023)

## Built on by (most cited first, 15 of 15)

- [Test-Time Graph Search for Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2510.07257/) (2025)
- [Goal Reaching with Eikonal-Constrained Hierarchical Quasimetric Reinforcement Learning](https://mlsanity.com/paper/2512.12046/) (2025)
- [Diffusion Subgoal Planning for Long-Horizon Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2609.34575/) (2026)
- [NFTR: From Provable Mode-Averaging to Geodesic Subgoal Selection in Offline Goal-Conditioned RL](https://mlsanity.com/paper/2607.07855/) (2026)
- [Action-Sufficient Goal Representations](https://mlsanity.com/paper/2601.22496/) (2026)
- [Mollified Value Learning](https://mlsanity.com/paper/2602.23280/) (2026)
- [Compositional Transduction with Latent Analogies for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2605.20609/) (2026)
- [Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2605.25740/) (2026)
- [Adaptive Coarse-to-Fine Subgoal Refinement for Long-Horizon Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2605.28127/) (2026)
- [Beyond Success Rates: Trainability and Extractability for Offline GCRL](https://mlsanity.com/paper/2602.05459/) (2026)
- [QHyer: Q-conditioned Hybrid Attention-mamba Transformer for Offline Goal-conditioned RL](https://mlsanity.com/paper/2605.01862/) (2026)
- [Functional Graphs for Predicting and Explaining Goal Failure in Sparse Goal-Conditioned RL](https://mlsanity.com/paper/2605.09335/) (2026)
- [Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learning](https://mlsanity.com/paper/2605.13207/) (2026)
- [Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics](https://mlsanity.com/paper/2605.30503/) (2026)
- [Learning Goal-Reaching Quasimetric Geometry From Finite-Time Reachability](https://mlsanity.com/paper/2610.00778/) (2026)

## Abstract (arXiv)

Offline Goal-Conditioned Reinforcement Learning (GCRL) holds great promise for domains such as autonomous navigation and locomotion, where collecting interactive data is costly and unsafe. However, it remains challenging in practice due to the need to learn from datasets with limited coverage of the state-action space and to generalize across long-horizon tasks. To improve on these challenges, we propose a Physics-informed (Pi) regularized loss for value learning, derived from the Eikonal Partial Differential Equation (PDE) and which induces a geometric inductive bias in the learned value function. Unlike generic gradient penalties that are primarily used to stabilize training, our formulation is grounded in continuous-time optimal control and encourages value functions to align with cost-to-go structures. The proposed regularizer is broadly compatible with temporal-difference-based value learning and can be integrated into existing Offline GCRL algorithms. When combined with Hierarchical Implicit Q-Learning (HIQL), the resulting method, Eikonal-regularized HIQL (Eik-HIQL), yields significant improvements in both performance and generalization, with pronounced gains in stitching regimes and large-scale navigation tasks.
