# Human Motion Video Generation: A Survey

arXiv: https://arxiv.org/abs/2509.03883 · HTML: https://mlsanity.com/paper/2509.03883/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- Builds on 198 of its 239 references that are in the map.
- First posted on arXiv 4 Sep 2025.

## Builds on (most cited first, 30 of 198)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Diffusion Models: A Comprehensive Survey of Methods and Applications](https://mlsanity.com/paper/2209.00796/) (2022)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [Improved Techniques for Training Score-Based Generative Models](https://mlsanity.com/paper/2006.09011/) (2020)

## Built on by (most cited first, 25 of 25)

- [Past- and Future-Informed KV Cache Policy with Salience Estimation in Autoregressive Video Diffusion](https://mlsanity.com/paper/2601.21896/) (2026)
- [FilmWeaver: Weaving Consistent Multi-Shot Videos with Cache-Guided Autoregressive Diffusion](https://mlsanity.com/paper/2512.11274/) (2025)
- [Playmate2: Training-Free Multi-Character Audio-Driven Animation via Diffusion Transformer with Reward Feedback](https://mlsanity.com/paper/2510.12089/) (2025)
- [AffectAgent: Collaborative Multi-Agent Reasoning for Retrieval-Augmented Multimodal Emotion Recognition](https://mlsanity.com/paper/2604.12735/) (2026)
- [Engine-Native Editable 3D World Reconstruction with Objects and Lighting](https://mlsanity.com/paper/2607.20889/) (2026)
- [MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing](https://mlsanity.com/paper/2509.23635/) (2025)
- [Generating Human Motion Videos using a Cascaded Text-to-Video Framework](https://mlsanity.com/paper/2510.03909/) (2025)
- [DriveVGGT: Calibration-Constrained Visual Geometry Transformers for Multi-Camera Autonomous Driving](https://mlsanity.com/paper/2511.22264/) (2025)
- [OnlineHOI: Towards Online Human-Object Interaction Generation and Perception](https://mlsanity.com/paper/2509.12250/) (2025)
- [SatireDecoder: Visual Cascaded Decoupling for Enhancing Satirical Image Comprehension](https://mlsanity.com/paper/2512.00582/) (2025)
- [Decoupled Generative Modeling for Human-Object Interaction Synthesis](https://mlsanity.com/paper/2512.19049/) (2025)
- [Attribution as Retrieval: Model-Agnostic AI-Generated Image Attribution](https://mlsanity.com/paper/2603.10583/) (2026)
- [Beyond the Golden Data: Resolving the Motion-Vision Quality Dilemma via Timestep Selective Training](https://mlsanity.com/paper/2603.25527/) (2026)
- [CoInteract: Physically-Consistent Human-Object Interaction Video Synthesis via Spatially-Structured Co-Generation](https://mlsanity.com/paper/2604.19636/) (2026)
- [SoulX-LiveAct: Towards Hour-Scale Real-Time Human Animation with Neighbor Forcing and ConvKV Memory](https://mlsanity.com/paper/2603.11746/) (2026)
- [Is Visual Realism Enough? Evaluating Gait Biometric Fidelity in Generative AI Human Animation](https://mlsanity.com/paper/2512.19275/) (2025)
- [High-Fidelity and Long-Duration Human Image Animation with Diffusion Transformer](https://mlsanity.com/paper/2512.21905/) (2025)
- [MVAnimate: Enhancing Character Animation with Multi-View Optimization](https://mlsanity.com/paper/2602.08753/) (2026)
- [Training-free Motion Factorization for Compositional Video Generation](https://mlsanity.com/paper/2603.09104/) (2026)
- [GreenPlanner: Practical Floorplan Layout Generation via an Energy-Aware and Function-Feasible Generative Framework](https://mlsanity.com/paper/2512.00406/) (2025)
- [Screen, Cache, and Match: A Training-Free Causality-Consistent Reference Frame Framework for Human Animation](https://mlsanity.com/paper/2601.22160/) (2025)
- [TriC-Motion: Tri-Domain Causal Modeling Grounded Text-to-Motion Generation](https://mlsanity.com/paper/2602.08462/) (2026)
- [EgoMotion: Hierarchical Reasoning and Diffusion for Egocentric Vision-Language Motion Generation](https://mlsanity.com/paper/2604.19105/) (2026)
- [PCA: Persistence-Aware Compression and Aggregation for Fast Video Large Language Models](https://mlsanity.com/paper/2607.22726/) (2026)
- [ComplexSync: High-Fidelity and Real-Time Lip Sync in Complex Scenarios](https://mlsanity.com/paper/2609.29225/) (2026)

## Abstract (arXiv)

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys in this field focus on individual methods, lacking a comprehensive overview of the entire generative process. This paper addresses this gap by providing an in-depth survey of human motion video generation, encompassing over ten sub-tasks, and detailing the five key phases of the generation process: input, motion planning, motion video generation, refinement, and output. Notably, this is the first survey that discusses the potential of large language models in enhancing human motion video generation. Our survey reviews the latest developments and technological trends in human motion video generation across three primary modalities: vision, text, and audio. By covering over two hundred papers, we offer a thorough overview of the field and highlight milestone works that have driven significant technological breakthroughs. Our goal for this survey is to unveil the prospects of human motion video generation and serve as a valuable resource for advancing the comprehensive applications of digital humans. A complete list of the models examined in this survey is available in Our Repository https://github.com/Winn1y/Awesome-Human-Motion-Video-Generation.
