# Learning Social Heuristics for Human-Aware Path Planning

arXiv: https://arxiv.org/abs/2509.02134 · HTML: https://mlsanity.com/paper/2509.02134/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 31 references that are in the map.
- First posted on arXiv 2 Sep 2025.

## Builds on (most cited first, 10 of 10)

- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [Social-STGCNN: A Social Spatio-Temporal Graph Convolutional Neural Network for Human Trajectory Prediction](https://mlsanity.com/paper/2002.11927/) (2020)
- [Social Attention: Modeling Attention in Human Crowds](https://mlsanity.com/paper/1710.04689/) (2017)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Motion Planning Among Dynamic, Decision-Making Agents with Deep Reinforcement Learning](https://mlsanity.com/paper/1805.01956/) (2018)
- [Core Challenges of Social Robot Navigation: A Survey](https://mlsanity.com/paper/2103.05668/) (2021)
- [Socially Compliant Navigation through Raw Depth Inputs with Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1710.02543/) (2017)
- [Noticing Motion Patterns: Temporal CNN with a Novel Convolution Operator for Human Trajectory Prediction](https://mlsanity.com/paper/2007.00862/) (2020)
- [Marvin: an Innovative Omni-Directional Robotic Assistant for Domestic Environments](https://mlsanity.com/paper/2112.05597/) (2021)

## Abstract (arXiv)

Social robotic navigation has been at the center of numerous studies in recent years. Most of the research has focused on driving the robotic agent along obstacle-free trajectories, respecting social distances from humans, and predicting their movements to optimize navigation. However, in order to really be socially accepted, the robots must be able to attain certain social norms that cannot arise from conventional navigation, but require a dedicated learning process. We propose Heuristic Planning with Learned Social Value (HPLSV), a method to learn a value function encapsulating the cost of social navigation, and use it as an additional heuristic in heuristic-search path planning. In this preliminary work, we apply the methodology to the common social scenario of joining a queue of people, with the intention of generalizing to further human activities.
