# Learning Dolly-In Filming From Demonstration Using a Ground-Based Robot

arXiv: https://arxiv.org/abs/2509.00574 · HTML: https://mlsanity.com/paper/2509.00574/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 7 of its 15 references that are in the map.
- First posted on arXiv 30 Aug 2025.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 7 of 7)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [imitation: Clean Imitation Learning Implementations](https://mlsanity.com/paper/2211.11972/) (2022)
- [Autonomous drone cinematographer: Using artistic principles to create smooth, safe, occlusion-free trajectories for aerial filming](https://mlsanity.com/paper/1808.09563/) (2018)
- [Can We Enable the Drone to be a Filmmaker?](https://mlsanity.com/paper/2010.10706/) (2020)

## Abstract (arXiv)

Cinematic camera control demands a balance of precision and artistry - qualities that are difficult to encode through handcrafted reward functions. While reinforcement learning (RL) has been applied to robotic filmmaking, its reliance on bespoke rewards and extensive tuning limits creative usability. We propose a Learning from Demonstration (LfD) approach using Generative Adversarial Imitation Learning (GAIL) to automate dolly-in shots with a free-roaming, ground-based filming robot. Expert trajectories are collected via joystick teleoperation in simulation, capturing smooth, expressive motion without explicit objective design. Trained exclusively on these demonstrations, our GAIL policy outperforms a PPO baseline in simulation, achieving higher rewards, faster convergence, and lower variance. Crucially, it transfers directly to a real-world robot without fine-tuning, achieving more consistent framing and subject alignment than a prior TD3-based method. These results show that LfD offers a robust, reward-free alternative to RL in cinematic domains, enabling real-time deployment with minimal technical effort. Our pipeline brings intuitive, stylized camera control within reach of creative professionals, bridging the gap between artistic intent and robotic autonomy.
