# ECHO: Ego-Centric modeling of Human-Object interactions

arXiv: https://arxiv.org/abs/2508.21556 · HTML: https://mlsanity.com/paper/2508.21556/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 101 of its 138 references that are in the map.
- First posted on arXiv 29 Aug 2025.

## Builds on (most cited first, 30 of 101)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [HuMoR: 3D Human Motion Model for Robust Pose Estimation](https://mlsanity.com/paper/2105.04668/) (2021)
- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [Resolving 3D Human Pose Ambiguities with 3D Scene Constraints](https://mlsanity.com/paper/1908.06963/) (2019)
- [BEHAVE: Dataset and Method for Tracking Human Object Interactions](https://mlsanity.com/paper/2204.06950/) (2022)
- [Diffusion-based Generation, Optimization, and Planning in 3D Scenes](https://mlsanity.com/paper/2301.06015/) (2023)
- [Object Motion Guided Human Motion Synthesis](https://mlsanity.com/paper/2309.16237/) (2023)
- [One Transformer Fits All Distributions in Multi-Modal Diffusion at Scale](https://mlsanity.com/paper/2303.06555/) (2023)
- [InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion](https://mlsanity.com/paper/2308.16905/) (2023)
- [Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perception](https://mlsanity.com/paper/2306.06362/) (2023)
- [Populating 3D Scenes by Learning Human-Scene Interaction](https://mlsanity.com/paper/2012.11581/) (2020)
- [Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensors](https://mlsanity.com/paper/2203.08528/) (2022)
- [EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices](https://mlsanity.com/paper/2112.07642/) (2021)
- [CG-HOI: Contact-Guided 3D Human-Object Interaction Generation](https://mlsanity.com/paper/2311.16097/) (2023)
- [Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors](https://mlsanity.com/paper/2103.17265/) (2021)
- [Scaling Up Dynamic Human-Scene Interaction Modeling](https://mlsanity.com/paper/2403.08629/) (2024)
- [HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos](https://mlsanity.com/paper/2411.19167/) (2024)
- [IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions](https://mlsanity.com/paper/2212.07555/) (2022)

## Built on by (most cited first, 5 of 5)

- [InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions](https://mlsanity.com/paper/2602.06035/) (2026)
- [Ordered Diffusion for 3D Human Registration](https://mlsanity.com/paper/2608.05804/) (2026)
- [IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion](https://mlsanity.com/paper/2606.28604/) (2026)
- [InterSing: Explicit Interaction Dynamics for 3D Duet Singing Animation and Beyond](https://mlsanity.com/paper/2609.04903/) (2026)
- [COSMI: COmpositional Synthesis of Multi-object Interactions](https://mlsanity.com/paper/2610.03252/) (2026)

## Abstract (arXiv)

Modeling human-object interactions (HOI) from an egocentric perspective is a critical yet challenging task, particularly when relying on sparse signals from wearable devices like smart glasses and watches. We present ECHO, the first unified framework to jointly recover human pose, object motion, and contact dynamics solely from head and wrist tracking. To tackle the underconstrained nature of this problem, we introduce a novel tri-variate diffusion process with independent noise schedules that models the mutual dependencies between the human, object, and interaction modalities. This formulation allows ECHO to operate with flexible input configurations, making it robust to intermittent tracking and capable of leveraging partial observations. Crucially, it enables training on a combination of large-scale human motion datasets and smaller HOI collections, learning strong priors while capturing interaction nuances. Furthermore, we employ a smooth inpainting inference mechanism that enables the generation of temporally consistent interactions for arbitrarily long sequences. Extensive evaluations demonstrate that ECHO achieves state-of-the-art performance, significantly outperforming existing methods lacking such flexibility. The project page is available at https://ptrvilya.github.io/echo/.
