# Multi-View 3D Point Tracking

arXiv: https://arxiv.org/abs/2508.21060 · HTML: https://mlsanity.com/paper/2508.21060/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 45 references that are in the map.
- First posted on arXiv 28 Aug 2025.

## Builds on (most cited first, 30 of 35)

- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision](https://mlsanity.com/paper/2410.19115/) (2024)
- [TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement](https://mlsanity.com/paper/2306.08637/) (2023)
- [TAP-Vid: A Benchmark for Tracking Any Point in a Video](https://mlsanity.com/paper/2211.03726/) (2022)
- [Shape of Motion: 4D Reconstruction from a Single Video](https://mlsanity.com/paper/2407.13764/) (2024)
- [MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos](https://mlsanity.com/paper/2412.04463/) (2024)
- [Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories](https://mlsanity.com/paper/2204.04153/) (2022)
- [Tracking Everything Everywhere All at Once](https://mlsanity.com/paper/2306.05422/) (2023)
- [SpatialTracker: Tracking Any 2D Pixels in 3D Space](https://mlsanity.com/paper/2404.04319/) (2024)
- [MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds](https://mlsanity.com/paper/2405.17421/) (2024)
- [Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perception](https://mlsanity.com/paper/2306.06362/) (2023)
- [RAFT-3D: Scene Flow using Rigid-Motion Embeddings](https://mlsanity.com/paper/2012.00726/) (2020)
- [BootsTAP: Bootstrapped Training for Tracking-Any-Point](https://mlsanity.com/paper/2402.00847/) (2024)
- [Easi3R: Estimating Disentangled Motion from DUSt3R Without Training](https://mlsanity.com/paper/2503.24391/) (2025)
- [RoboTAP: Tracking Arbitrary Points for Few-Shot Visual Imitation](https://mlsanity.com/paper/2308.15975/) (2023)
- [Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos](https://mlsanity.com/paper/2412.09621/) (2024)
- [SpatialTrackerV2: 3D Point Tracking Made Easy](https://mlsanity.com/paper/2507.12462/) (2025)
- [Local All-Pair Correspondence for Point Tracking](https://mlsanity.com/paper/2407.15420/) (2024)
- [TAPVid-3D: A Benchmark for Tracking Any Point in 3D](https://mlsanity.com/paper/2407.05921/) (2024)
- [TAPIP3D: Tracking Any Point in Persistent 3D Geometry](https://mlsanity.com/paper/2504.14717/) (2025)
- [DELTA: Dense Efficient Long-range 3D Tracking for any video](https://mlsanity.com/paper/2410.24211/) (2024)
- [DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos](https://mlsanity.com/paper/2405.02280/) (2024)
- [Representing Long Volumetric Video with Temporal Gaussian Hierarchy](https://mlsanity.com/paper/2412.09608/) (2024)

## Built on by (most cited first, 17 of 17)

- [FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos](https://mlsanity.com/paper/2604.05621/) (2026)
- [MV-TAP: Tracking Any Point in Multi-View Videos](https://mlsanity.com/paper/2512.02006/) (2025)
- [TrajVG: 3D Trajectory-Coupled Visual Geometry Learning](https://mlsanity.com/paper/2602.04439/) (2026)
- [SynthVerse: A Large-Scale Diverse Synthetic Dataset for Point Tracking](https://mlsanity.com/paper/2602.04441/) (2026)
- [GGPT: Geometry Grounded Point Transformer](https://mlsanity.com/paper/2603.11174/) (2026)
- [FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario](https://mlsanity.com/paper/2603.22102/) (2026)
- [Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions](https://mlsanity.com/paper/2604.12929/) (2026)
- [MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation](https://mlsanity.com/paper/2606.26087/) (2026)
- [GOT-Edit: Geometry-Aware Generic Object Tracking via Online Model Editing](https://mlsanity.com/paper/2602.08550/) (2026)
- [TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Views](https://mlsanity.com/paper/2609.01899/) (2026)
- [POIL: Point-based One-Shot Imitation Learning with Stable Dynamical Systems](https://mlsanity.com/paper/2609.30404/) (2026)
- [Geometry OR Tracker: Universal Geometric Operating Room Tracking](https://mlsanity.com/paper/2603.00560/) (2026)
- [LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videos](https://mlsanity.com/paper/2605.17303/) (2026)
- [4D Reconstruction from Sparse Dynamic Cameras](https://mlsanity.com/paper/2606.04593/) (2026)
- [DynaTok: Token-Based 4D Reconstruction from Partial Point Clouds](https://mlsanity.com/paper/2606.12189/) (2026)
- [Efficient and Robust Camera-independent Multiview 3D Geometric Reconstruction from Noisy Monocular Depth Estimation and Multiple Point Matching](https://mlsanity.com/paper/2609.05972/) (2026)
- [ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wild](https://mlsanity.com/paper/2610.01314/) (2026)

## Abstract (arXiv)

We introduce the first data-driven multi-view 3D point tracker, designed to track arbitrary points in dynamic scenes using multiple camera views. Unlike existing monocular trackers, which struggle with depth ambiguities and occlusion, or prior multi-camera methods that require over 20 cameras and tedious per-sequence optimization, our feed-forward model directly predicts 3D correspondences using a practical number of cameras (e.g., four), enabling robust and accurate online tracking. Given known camera poses and either sensor-based or estimated multi-view depth, our tracker fuses multi-view features into a unified point cloud and applies k-nearest-neighbors correlation alongside a transformer-based update to reliably estimate long-range 3D correspondences, even under occlusion. We train on 5K synthetic multi-view Kubric sequences and evaluate on two real-world benchmarks: Panoptic Studio and DexYCB, achieving median trajectory errors of 3.1 cm and 2.0 cm, respectively. Our method generalizes well to diverse camera setups of 1-8 views with varying vantage points and video lengths of 24-150 frames. By releasing our tracker alongside training and evaluation datasets, we aim to set a new standard for multi-view 3D tracking research and provide a practical tool for real-world applications. Project page available at https://ethz-vlg.github.io/mvtracker.
