# WoW-Bench: Evaluating Fine-Grained Acoustic Perception in Audio-Language Models via Marine Mammal Vocalizations

arXiv: https://arxiv.org/abs/2508.20976 · HTML: https://mlsanity.com/paper/2508.20976/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 47 references that are in the map.
- First posted on arXiv 28 Aug 2025.

## Builds on (most cited first, 29 of 29)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models](https://mlsanity.com/paper/2311.07919/) (2023)
- [Clotho: An Audio Captioning Dataset](https://mlsanity.com/paper/1910.09387/) (2019)
- [FSD50K: An Open Dataset of Human-Labeled Sound Events](https://mlsanity.com/paper/2010.00475/) (2020)
- [Pengi: An Audio Language Model for Audio Tasks](https://mlsanity.com/paper/2305.11834/) (2023)
- [AIR-Bench: Benchmarking Large Audio-Language Models via Generative Comprehension](https://mlsanity.com/paper/2402.07729/) (2024)
- [Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilities](https://mlsanity.com/paper/2402.01831/) (2024)
- [GAMA: A Large Audio-Language Model with Advanced Audio Understanding and Complex Reasoning Abilities](https://mlsanity.com/paper/2406.11768/) (2024)
- [MiraData: A Large-Scale Video Dataset with Long Durations and Structured Captions](https://mlsanity.com/paper/2407.06358/) (2024)
- [Audio Flamingo 2: An Audio-Language Model with Long-Audio Understanding and Expert Reasoning Abilities](https://mlsanity.com/paper/2503.03983/) (2025)
- [Audio-Reasoner: Improving Reasoning Capability in Large Audio Language Models](https://mlsanity.com/paper/2503.02318/) (2025)
- [Video ReCap: Recursive Captioning of Hour-Long Videos](https://mlsanity.com/paper/2402.13250/) (2024)
- [The Benefit Of Temporally-Strong Labels In Audio Event Classification](https://mlsanity.com/paper/2105.07031/) (2021)
- [Computational bioacoustics with deep learning: a review and roadmap](https://mlsanity.com/paper/2112.06725/) (2021)
- [Audio-CoT: Exploring Chain-of-Thought Reasoning in Large Audio Language Model](https://mlsanity.com/paper/2501.07246/) (2025)
- [Description and Discussion on DCASE2020 Challenge Task2: Unsupervised Anomalous Sound Detection for Machine Condition Monitoring](https://mlsanity.com/paper/2006.05822/) (2020)
- [CompA: Addressing the Gap in Compositional Reasoning in Audio-Language Models](https://mlsanity.com/paper/2310.08753/) (2023)
- [BirdSet: A Large-Scale Dataset for Audio Classification in Avian Bioacoustics](https://mlsanity.com/paper/2403.10380/) (2024)
- [NatureLM-audio: an Audio-Language Foundation Model for Bioacoustics](https://mlsanity.com/paper/2411.07186/) (2024)
- [Mellow: a small audio language model for reasoning](https://mlsanity.com/paper/2503.08540/) (2025)
- [Audio Entailment: Assessing Deductive Reasoning for Audio Understanding](https://mlsanity.com/paper/2407.18062/) (2024)
- [Description and Discussion on DCASE 2022 Challenge Task 2: Unsupervised Anomalous Sound Detection for Machine Condition Monitoring Applying Domain Generalization Techniques](https://mlsanity.com/paper/2206.05876/) (2022)
- [ADIFF: Explaining audio difference using natural language](https://mlsanity.com/paper/2502.04476/) (2025)

## Built on by (most cited first, 2 of 2)

- [SonicBench: Dissecting the Physical Perception Bottleneck in Large Audio Language Models](https://mlsanity.com/paper/2601.11039/) (2026)
- [UA-Bench: Benchmarking Large Audio-Language Models on Underwater Acoustic Recognition](https://mlsanity.com/paper/2610.16942/) (2026)

## Abstract (arXiv)

Large audio language models (LALMs) extend language understanding into the auditory domain, yet their ability to perform low-level listening, such as pitch and duration detection, remains underexplored. However, low-level listening is critical for real-world, out-of-distribution tasks where models must reason about unfamiliar sounds based on fine-grained acoustic cues. To address this gap, we introduce the World-of-Whale benchmark (WoW-Bench) to evaluate low-level auditory perception and cognition using marine mammal vocalizations. WoW-bench is composed of a Perception benchmark for categorizing novel sounds and a Cognition benchmark, inspired by Bloom's taxonomy, to assess the abilities to remember, understand, apply, and analyze sound events. For the Cognition benchmark, we additionally introduce distractor questions to evaluate whether models are truly solving problems through listening rather than relying on other heuristics. Experiments with state-of-the-art LALMs show performance far below human levels, indicating a need for stronger auditory grounding in LALMs.
