# Realistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video Generation

arXiv: https://arxiv.org/abs/2508.20471 · HTML: https://mlsanity.com/paper/2508.20471/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 31 references that are in the map.
- First posted on arXiv 28 Aug 2025.

## Builds on (most cited first, 24 of 24)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://mlsanity.com/paper/2211.13227/) (2022)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [Emu Edit: Precise Image Editing via Recognition and Generation Tasks](https://mlsanity.com/paper/2311.10089/) (2023)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [Probabilistic and Geometric Depth: Detecting Objects in Perspective](https://mlsanity.com/paper/2107.14160/) (2021)
- [MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving](https://mlsanity.com/paper/2307.15058/) (2023)
- [A Task is Worth One Word: Learning with Task Prompts for High-Quality Versatile Image Inpainting](https://mlsanity.com/paper/2312.03594/) (2023)
- [Panacea: Panoramic and Controllable Video Generation for Autonomous Driving](https://mlsanity.com/paper/2311.16813/) (2023)
- [OmniRe: Omni Urban Scene Reconstruction](https://mlsanity.com/paper/2408.16760/) (2024)
- [Street-View Image Generation from a Bird's-Eye View Layout](https://mlsanity.com/paper/2301.04634/) (2023)
- [ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration](https://mlsanity.com/paper/2411.19548/) (2024)
- [SubjectDrive: Scaling Generative Data in Autonomous Driving via Subject Control](https://mlsanity.com/paper/2403.19438/) (2024)
- [LET-3D-AP: Longitudinal Error Tolerant 3D Average Precision for Camera-Only 3D Detection](https://mlsanity.com/paper/2206.07705/) (2022)
- [GINA-3D: Learning to Generate Implicit Neural Assets in the Wild](https://mlsanity.com/paper/2304.02163/) (2023)
- [DriveEditor: A Unified 3D Information-Guided Framework for Controllable Object Editing in Driving Scenes](https://mlsanity.com/paper/2412.19458/) (2024)
- [Lift3D: Synthesize 3D Training Data by Lifting 2D GAN to 3D Generative Radiance Field](https://mlsanity.com/paper/2304.03526/) (2023)
- [GenMM: Geometrically and Temporally Consistent Multimodal Data Generation for Video and LiDAR](https://mlsanity.com/paper/2406.10722/) (2024)

## Built on by (most cited first, 6 of 6)

- [Rethinking Driving World Model as Synthetic Data Generator for Perception Tasks](https://mlsanity.com/paper/2510.19195/) (2025)
- [Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenes](https://mlsanity.com/paper/2512.24227/) (2025)
- [HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles](https://mlsanity.com/paper/2602.21333/) (2026)
- [Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generation](https://mlsanity.com/paper/2603.12864/) (2026)
- [DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation](https://mlsanity.com/paper/2606.31918/) (2026)
- [Leveraging Visual and Geometric Priors for Metric-scale and Complete Vehicle Gaussian Reconstruction from Limited Views](https://mlsanity.com/paper/2609.08841/) (2026)

## Abstract (arXiv)

Corner cases are crucial for training and validating autonomous driving systems, yet collecting them from the real world is often costly and hazardous. Editing objects within captured sensor data offers an effective alternative for generating diverse scenarios, commonly achieved through 3D Gaussian Splatting or image generative models. However, these approaches often suffer from limited visual fidelity or imprecise pose control. To address these issues, we propose G^2Editor, a framework designed for photorealistic and precise object editing in driving videos. Our method leverages a 3D Gaussian representation of the edited object as a dense prior, injected into the denoising process to ensure accurate pose control and spatial consistency. A scene-level 3D bounding box layout is employed to reconstruct occluded areas of non-target objects. Furthermore, to guide the appearance details of the edited object, we incorporate hierarchical fine-grained features as additional conditions during generation. Experiments on the Waymo Open Dataset demonstrate that G^2Editor effectively supports object repositioning, insertion, and deletion within a unified framework, outperforming existing methods in both pose controllability and visual quality, while also benefiting downstream data-driven tasks.
