# Self-Rewarding Vision-Language Model via Reasoning Decomposition

arXiv: https://arxiv.org/abs/2508.19652 · HTML: https://mlsanity.com/paper/2508.19652/

## Key facts

- Cited by 97 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 46 of its 61 references that are in the map.
- First posted on arXiv 27 Aug 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- Synthetic data and self-improvement for LLMs / [Self-improving MLLMs and synthetic data](https://mlsanity.com/synth/self-improving-mllms-and-synthetic-data/)

## Builds on (most cited first, 30 of 46)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [MM-Vet: Evaluating Large Multimodal Models for Integrated Capabilities](https://mlsanity.com/paper/2308.02490/) (2023)
- [Scaling Laws for Reward Model Overoptimization](https://mlsanity.com/paper/2210.10760/) (2022)
- [Self-Rewarding Language Models](https://mlsanity.com/paper/2401.10020/) (2024)
- [Vision-R1: Incentivizing Reasoning Capability in Multimodal Large Language Models](https://mlsanity.com/paper/2503.06749/) (2025)
- [MathVerse: Does Your Multi-modal LLM Truly See the Diagrams in Visual Math Problems?](https://mlsanity.com/paper/2403.14624/) (2024)
- [HallusionBench: An Advanced Diagnostic Suite for Entangled Language Hallucination and Visual Illusion in Large Vision-Language Models](https://mlsanity.com/paper/2310.14566/) (2023)
- [VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model](https://mlsanity.com/paper/2504.07615/) (2025)
- [MMMU-Pro: A More Robust Multi-discipline Multimodal Understanding Benchmark](https://mlsanity.com/paper/2409.02813/) (2024)
- [LLaVA-CoT: Let Vision Language Models Reason Step-by-Step](https://mlsanity.com/paper/2411.10440/) (2024)
- [Mitigating Hallucination in Large Multi-Modal Models via Robust Instruction Tuning](https://mlsanity.com/paper/2306.14565/) (2023)
- [A Survey on Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2402.00253/) (2024)
- [R1-VL: Learning to Reason with Multimodal Large Language Models via Step-wise Group Relative Policy Optimization](https://mlsanity.com/paper/2503.12937/) (2025)
- [LMM-R1: Empowering 3B LMMs with Strong Reasoning Abilities Through Two-Stage Rule-Based RL](https://mlsanity.com/paper/2503.07536/) (2025)
- [R-Zero: Self-Evolving Reasoning LLM from Zero Data](https://mlsanity.com/paper/2508.05004/) (2025)
- [Learning to Reason without External Rewards](https://mlsanity.com/paper/2505.19590/) (2025)
- [Spurious Rewards: Rethinking Training Signals in RLVR](https://mlsanity.com/paper/2506.10947/) (2025)
- [MMSI-Bench: A Benchmark for Multi-Image Spatial Intelligence](https://mlsanity.com/paper/2505.23764/) (2025)
- [LlamaV-o1: Rethinking Step-by-step Visual Reasoning in LLMs](https://mlsanity.com/paper/2501.06186/) (2025)
- [RLAIF-V: Open-Source AI Feedback Leads to Super GPT-4V Trustworthiness](https://mlsanity.com/paper/2405.17220/) (2024)
- [OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models](https://mlsanity.com/paper/2506.03135/) (2025)
- [Reward Shaping to Mitigate Reward Hacking in RLHF](https://mlsanity.com/paper/2502.18770/) (2025)
- [Visionary-R1: Mitigating Shortcuts in Visual Reasoning with Reinforcement Learning](https://mlsanity.com/paper/2505.14677/) (2025)
- [More Thinking, Less Seeing? Assessing Amplified Hallucination in Multimodal Reasoning Models](https://mlsanity.com/paper/2505.21523/) (2025)
- [Calibrated Self-Rewarding Vision Language Models](https://mlsanity.com/paper/2405.14622/) (2024)
- [Are Reasoning Models More Prone to Hallucination?](https://mlsanity.com/paper/2505.23646/) (2025)
- [Confidence Is All You Need: Few-Shot RL Fine-Tuning of Language Models](https://mlsanity.com/paper/2506.06395/) (2025)
- [Exploring the Limit of Outcome Reward for Learning Mathematical Reasoning](https://mlsanity.com/paper/2502.06781/) (2025)

## Built on by (most cited first, 30 of 97)

- [The Landscape of Agentic Reinforcement Learning for LLMs: A Survey](https://mlsanity.com/paper/2509.02547/) (2025)
- [SpatialLadder: Progressive Training for Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2510.08531/) (2025)
- [Parallel-R1: Towards Parallel Thinking via Reinforcement Learning](https://mlsanity.com/paper/2509.07980/) (2025)
- [Graph-of-Skills: Dependency-Aware Structural Retrieval for Massive Agent Skills](https://mlsanity.com/paper/2604.05333/) (2026)
- [VisPlay: Self-Evolving Vision-Language Models from Images](https://mlsanity.com/paper/2511.15661/) (2025)
- [Evolving Language Models without Labels: Majority Drives Selection, Novelty Promotes Variation](https://mlsanity.com/paper/2509.15194/) (2025)
- [Reward Hacking in the Era of Large Models: Mechanisms, Emergent Misalignment, Challenges](https://mlsanity.com/paper/2604.13602/) (2026)
- [Agent0-VL: Exploring Self-Evolving Agent for Tool-Integrated Vision-Language Reasoning](https://mlsanity.com/paper/2511.19900/) (2025)
- [Long-Horizon-Terminal-Bench: Testing the Limits of Agents on Long-Horizon Terminal Tasks with Dense Reward-Based Grading](https://mlsanity.com/paper/2607.08964/) (2026)
- [CDE: Curiosity-Driven Exploration for Efficient Reinforcement Learning in Large Language Models](https://mlsanity.com/paper/2509.09675/) (2025)
- [TruthRL: Incentivizing Truthful LLMs via Reinforcement Learning](https://mlsanity.com/paper/2509.25760/) (2025)
- [EvoLMM: Self-Evolving Large Multimodal Models with Continuous Rewards](https://mlsanity.com/paper/2511.16672/) (2025)
- [ReWatch-R1: Boosting Complex Video Reasoning in Large Vision-Language Models through Agentic Data Synthesis](https://mlsanity.com/paper/2509.23652/) (2025)
- [V-Thinker: Interactive Thinking with Images](https://mlsanity.com/paper/2511.04460/) (2025)
- [Visual-Advantage On-Policy Distillation for Vision-Language Models](https://mlsanity.com/paper/2605.21924/) (2026)
- [MM-Zero: Self-Evolving Multi-Model Vision Language Models From Zero Data](https://mlsanity.com/paper/2603.09206/) (2026)
- [Perceptual-Evidence Anchored Reinforced Learning for Multimodal Reasoning](https://mlsanity.com/paper/2511.18437/) (2025)
- [Recursive Synthesis for Long-Horizon Terminal Tasks](https://mlsanity.com/paper/2608.05466/) (2026)
- [A co-evolving agentic AI system for medical imaging analysis](https://mlsanity.com/paper/2509.20279/) (2025)
- [Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMs](https://mlsanity.com/paper/2511.19773/) (2025)
- [Co-Evolving LLM Decision and Skill Bank Agents for Long-Horizon Tasks](https://mlsanity.com/paper/2604.20987/) (2026)
- [DeepSketcher: Internalizing Visual Manipulation for Multimodal Reasoning](https://mlsanity.com/paper/2509.25866/) (2025)
- [First Frame Is the Place to Go for Video Content Customization](https://mlsanity.com/paper/2511.15700/) (2025)
- [DualVLA: Building a Generalizable Embodied Agent via Partial Decoupling of Reasoning and Action](https://mlsanity.com/paper/2511.22134/) (2025)
- [SAMTok: Representing Any Mask with Two Words](https://mlsanity.com/paper/2601.16093/) (2026)
- [Save the Good Prefix: Precise Error Penalization via Process-Supervised RL to Enhance LLM Reasoning](https://mlsanity.com/paper/2601.18984/) (2026)
- [DeFacto: Counterfactual Thinking with Images for Enforcing Evidence-Grounded and Faithful Reasoning](https://mlsanity.com/paper/2509.20912/) (2025)
- [Decomposed On-Policy Distillation for Vision-Language Reasoning: Steering Gradients for Visual Grounding](https://mlsanity.com/paper/2606.00564/) (2026)
- [Seeing with You: Perception-Reasoning Coevolution for Multimodal Reasoning](https://mlsanity.com/paper/2603.28618/) (2026)
- [VIDEOP2R: Video Understanding from Perception to Reasoning](https://mlsanity.com/paper/2511.11113/) (2025)

## Abstract (arXiv)

Vision-Language Models (VLMs) often suffer from visual hallucinations: generating things that are not consistent with visual inputs and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language based reasoning over visual perception. We introduce Vision SR1, a three stage self rewarding reinforcement learning method that improves visual reasoning without relying on external visual supervision. Vision SR1 decomposes VLM reasoning into two components: visual reasoning and language reasoning, where the model is first prompted to produce self-contained visual descriptions sufficient to answer the question without referring back to the input image, before jointly optimizing both visual and language reasoning through our multi reward loss objective. To validate this self containment, the same VLM model is reprompted to perform language reasoning using only the generated visual reasoning as input to compute visual reward. The final reward is computed through a decoupled reward-advantage framework, where visual reward and language reasoning reward each have their advantages calculated separately. Our experiments show that Vision SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision language tasks, while being more efficient than methods that rely on external visual reward models, which require additional GPUs to host. In contrast, Vision SR1 introduces no extra GPU overhead beyond that of standard training.
