# CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Tasks

arXiv: https://arxiv.org/abs/2508.18797 · HTML: https://mlsanity.com/paper/2508.18797/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 24 of its 41 references that are in the map.
- First posted on arXiv 26 Aug 2025.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 24 of 24)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [CAMEL: Communicative Agents for "Mind" Exploration of Large Language Model Society](https://mlsanity.com/paper/2303.17760/) (2023)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [ChatEval: Towards Better LLM-based Evaluators through Multi-Agent Debate](https://mlsanity.com/paper/2308.07201/) (2023)
- [Causal Reasoning and Large Language Models: Opening a New Frontier for Causality](https://mlsanity.com/paper/2305.00050/) (2023)
- [Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos](https://mlsanity.com/paper/2206.11795/) (2022)
- [A Dynamic LLM-Powered Agent Network for Task-Oriented Agent Collaboration](https://mlsanity.com/paper/2310.02170/) (2023)
- [JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models](https://mlsanity.com/paper/2311.05997/) (2023)
- [Causal Inference in the Presence of Latent Variables and Selection Bias](https://mlsanity.com/paper/1302.4983/) (2013)
- [Causal Parrots: Large Language Models May Talk Causality But Are Not Causal](https://mlsanity.com/paper/2308.13067/) (2023)
- [Revisiting Out-of-distribution Robustness in NLP: Benchmark, Analysis, and LLMs Evaluations](https://mlsanity.com/paper/2306.04618/) (2023)
- [Can ChatGPT Defend its Belief in Truth? Evaluating LLM Reasoning via Debate](https://mlsanity.com/paper/2305.13160/) (2023)
- [Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks](https://mlsanity.com/paper/2408.03615/) (2024)
- [Causal Discovery with Language Models as Imperfect Experts](https://mlsanity.com/paper/2307.02390/) (2023)
- [Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft](https://mlsanity.com/paper/2312.09238/) (2023)
- [MAgIC: Investigation of Large Language Model Powered Multi-Agent in Cognition, Adaptability, Rationality and Collaboration](https://mlsanity.com/paper/2311.08562/) (2023)
- [Symbol-LLM: Towards Foundational Symbol-centric Interface For Large Language Models](https://mlsanity.com/paper/2311.09278/) (2023)
- [VillagerAgent: A Graph-Based Multi-Agent Framework for Coordinating Complex Task Dependencies in Minecraft](https://mlsanity.com/paper/2406.05720/) (2024)
- [Triad: A Framework Leveraging a Multi-Role LLM-based Agent to Solve Knowledge Base Question Answering](https://mlsanity.com/paper/2402.14320/) (2024)
- [Large Language Models for Constrained-Based Causal Discovery](https://mlsanity.com/paper/2406.07378/) (2024)
- [Selective Greedy Equivalence Search: Finding Optimal Bayesian Networks Using a Polynomial Number of Score Evaluations](https://mlsanity.com/paper/1506.02113/) (2015)
- [Learning from Visual Observation via Offline Pretrained State-to-Go Transformer](https://mlsanity.com/paper/2306.12860/) (2023)
- [Instrumental Variable-Driven Domain Generalization with Unobserved Confounders](https://mlsanity.com/paper/2110.01438/) (2021)
- [Luban: Building Open-Ended Creative Agents via Autonomous Embodied Verification](https://mlsanity.com/paper/2405.15414/) (2024)

## Built on by (most cited first, 8 of 8)

- [MultiWorld: Scalable Multi-Agent Multi-View Video World Models](https://mlsanity.com/paper/2604.18564/) (2026)
- [ContextNav: Towards Agentic Multimodal In-Context Learning](https://mlsanity.com/paper/2510.04560/) (2025)
- [Experience Transfer for Multimodal LLM Agents in Minecraft Game](https://mlsanity.com/paper/2604.05533/) (2026)
- [The Stackelberg Speaker: Optimizing Persuasive Communication in Social Deduction Games](https://mlsanity.com/paper/2510.09087/) (2025)
- [Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game](https://mlsanity.com/paper/2604.18975/) (2026)
- [ReCAPA: Hierarchical Predictive Correction to Mitigate Cascading Failures](https://mlsanity.com/paper/2604.21232/) (2026)
- [EvolveNav: Proactive Preflection and Self-Evolving Memory for Zero-Shot Object Goal Navigation](https://mlsanity.com/paper/2606.18235/) (2026)
- [GenCoord: Executable Commitments for Embodied LLM Agents under Private Information](https://mlsanity.com/paper/2608.22055/) (2026)

## Abstract (arXiv)

Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various in-game tasks. However, for complex tasks requiring lengthy sequences of actions, single-agent approaches often face challenges related to inefficiency and limited fault tolerance. Despite these issues, research on multi-agent collaboration remains scarce. In this paper, we propose CausalMACE, a holistic causality planning framework designed to enhance multi-agent systems, in which we incorporate causality to manage dependencies among subtasks. Technically, our proposed framework introduces two modules: an overarching task graph for global task planning and a causality-based module for dependency management, where inherent rules are adopted to perform causal intervention. Experimental results demonstrate our approach achieves state-of-the-art performance in multi-agent cooperative tasks of Minecraft.
