# FastAvatar: Instant 3D Gaussian Splatting for Faces from Single Unconstrained Poses

arXiv: https://arxiv.org/abs/2508.18389 · HTML: https://mlsanity.com/paper/2508.18389/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 66 of its 84 references that are in the map.
- First posted on arXiv 25 Aug 2025.

## Builds on (most cited first, 30 of 66)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video](https://mlsanity.com/paper/2012.12247/) (2020)
- [Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction](https://mlsanity.com/paper/2012.03065/) (2020)
- [ELITE: Encoding Visual Concepts into Textual Embeddings for Customized Text-to-Image Generation](https://mlsanity.com/paper/2302.13848/) (2023)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [Fast Dynamic Radiance Fields with Time-Aware Neural Voxels](https://mlsanity.com/paper/2205.15285/) (2022)
- [InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuning](https://mlsanity.com/paper/2304.03411/) (2023)
- [FastComposer: Tuning-Free Multi-Subject Image Generation with Localized Attention](https://mlsanity.com/paper/2305.10431/) (2023)
- [gsplat: An Open-Source Library for Gaussian Splatting](https://mlsanity.com/paper/2409.06765/) (2024)
- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [HeadNeRF: A Real-time NeRF-based Parametric Head Model](https://mlsanity.com/paper/2112.05637/) (2021)
- [FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction](https://mlsanity.com/paper/2003.13989/) (2020)
- [3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting](https://mlsanity.com/paper/2312.09228/) (2023)
- [NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads](https://mlsanity.com/paper/2305.03027/) (2023)
- [Subject-Diffusion:Open Domain Personalized Text-to-Image Generation without Test-time Fine-tuning](https://mlsanity.com/paper/2307.11410/) (2023)
- [GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians](https://mlsanity.com/paper/2312.02134/) (2023)
- [PointAvatar: Deformable Point-based Head Avatars from Videos](https://mlsanity.com/paper/2212.08377/) (2022)
- [SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting](https://mlsanity.com/paper/2403.05087/) (2024)
- [Towards Metrical Reconstruction of Human Faces](https://mlsanity.com/paper/2204.06607/) (2022)
- [HUGS: Human Gaussian Splats](https://mlsanity.com/paper/2311.17910/) (2023)

## Built on by (most cited first, 7 of 7)

- [UIKA: Fast Universal Head Avatar from Pose-Free Images](https://mlsanity.com/paper/2601.07603/) (2026)
- [Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Captures](https://mlsanity.com/paper/2605.04035/) (2026)
- [Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo](https://mlsanity.com/paper/2606.01493/) (2026)
- [FFAvatar: Feed-Forward 4D Head Avatar Reconstruction from Sparse Portrait Images](https://mlsanity.com/paper/2606.30347/) (2026)
- [Unwarping the Lens: A Physics-Grounded Approach to Video Glasses Removal](https://mlsanity.com/paper/2608.20212/) (2026)
- [Source-Face Authenticity Detection for 3D Gaussian Heads Reconstructed from a Single Portrait: A Benchmark and Dedicated Detector](https://mlsanity.com/paper/2608.23984/) (2026)
- [GHARP: Real-time Gaussian Head Animation from Large-scale Reconstruction Prior](https://mlsanity.com/paper/2610.10945/) (2026)

## Abstract (arXiv)

We present FastAvatar, a fast and robust algorithm for single-image 3D face reconstruction using 3D Gaussian Splatting (3DGS). Given a single input image from an arbitrary pose, FastAvatar recovers a high-quality, full-head 3DGS avatar in approximately 3 seconds on a single NVIDIA A100 GPU. We use a two-stage design: a feed-forward encoder-decoder predicts coarse face geometry by regressing Gaussian structure from a pose-invariant identity embedding, and a lightweight test-time refinement stage then optimizes the appearance parameters for photorealistic rendering. This hybrid strategy combines the speed and stability of direct prediction with the accuracy of optimization, enabling strong identity preservation even under extreme input poses. FastAvatar achieves state-of-the-art reconstruction quality (24.01 dB PSNR, 0.91 SSIM) while running over 600x faster than existing per-subject optimization methods (e.g., FlashAvatar, GaussianAvatars, GASP). Once reconstructed, our avatars support photorealistic novel-view synthesis and FLAME-guided expression animation, enabling controllable reenactment from a single image. By jointly offering high fidelity, robustness to pose, and rapid reconstruction, FastAvatar significantly broadens the applicability of 3DGS-based facial avatars.
