# ReviBranch: Deep Reinforcement Learning for Branch-and-Bound with Revived Trajectories

arXiv: https://arxiv.org/abs/2508.17452 · HTML: https://mlsanity.com/paper/2508.17452/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 5 of its 25 references that are in the map.
- First posted on arXiv 24 Aug 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 5 of 5)

- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Machine Learning for Combinatorial Optimization: a Methodological Tour d'Horizon](https://mlsanity.com/paper/1811.06128/) (2018)
- [Exact Combinatorial Optimization with Graph Convolutional Neural Networks](https://mlsanity.com/paper/1906.01629/) (2019)
- [Ecole: A Gym-like Library for Machine Learning in Combinatorial Optimization Solvers](https://mlsanity.com/paper/2011.06069/) (2020)
- [Reinforcement Learning for Variable Selection in a Branch and Bound Algorithm](https://mlsanity.com/paper/2005.10026/) (2020)

## Built on by (most cited first, 1 of 1)

- [Beyond More Context: Retrieval Diversity Boosts Multi-Turn Intent Understanding](https://mlsanity.com/paper/2510.17940/) (2025)

## Abstract (arXiv)

The Branch-and-bound (B&B) algorithm is the main solver for Mixed Integer Linear Programs (MILPs), where the selection of branching variable is essential to computational efficiency. However, traditional heuristics for branching often fail to generalize across heterogeneous problem instances, while existing learning-based methods such as imitation learning (IL) suffers from dependence on expert demonstration quality, and reinforcement learning (RL) struggles with limitations in sparse rewards and dynamic state representation challenges. To address these issues, we propose ReviBranch, a novel deep RL framework that constructs revived trajectories by reviving explicit historical correspondences between branching decisions and their corresponding graph states along search-tree paths. During training, ReviBranch enables agents to learn from complete structural evolution and temporal dependencies within the branching process. Additionally, we introduce an importance-weighted reward redistribution mechanism that transforms sparse terminal rewards into dense stepwise feedback, addressing the sparse reward challenge. Extensive experiments on different MILP benchmarks demonstrate that ReviBranch outperforms state-of-the-art RL methods, reducing B&B nodes by 4.0% and LP iterations by 2.2% on large-scale instances. The results highlight the robustness and generalizability of ReviBranch across heterogeneous MILP problem classes.
